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1
votes
By Design

Generating squares with meshes larger than ~65500 vertices causes wrong ...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b9

How to reproduce:1. Download attached project file2. Select GameObject in Hierarchy Window3. In Inspector Window, change Mesh Genera... Read more

0
votes
Duplicate

[TextureFormat] BC6H texture causes crash when opening project

Graphics - General

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Nov 23, 2017

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Version/s: 5.6.4p3

Steps:1. Open repro project (attached in comment) with Unity2. Crash Reproducible in : 2017.2.0p2, 2017.1.2p2, 5.6.4p3, 5.6.4p1Not r... Read more

0
votes
Fixed

[RenderTextureFormat] ConvertTexture() with R8 and RG16 crashes on DX12 ...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b10

Crash on Windows DX12 and Vulkan, also Android Vulkan (Tested on Nvidia Shield, Tegra GPU) Step:1. Make sure you are using DX12 Edit... Read more

0
votes
Fixed

[Umbra] Occlusion culling works incorrectly on some objects

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b7, 2018.1.0a1

Steps for reproduction:1) Download the project from the link below2) Open scene ‘Demo5’3) Clear the culling data and bake it again4)... Read more

0
votes
Fixed

Editor crashes after clearing Blend Shapes with weights higher than 0

Graphics - General

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Nov 23, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached "BlendShapes.zip" Unity project2. Open "main" scene3. Expand "blendSphere" object in Hierarchy4.... Read more

0
votes
Fixed

Skinned Mesh Renderer bounds offsets when applying optimize GO if bounds...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.1.0p4

Steps to reproduce:1. Download 972082_repro.zip and open "Creature_test" scene2. Check Apatosaure mesh renderer bounds3. Enable Apot... Read more

0
votes
Fixed

Render.Mesh performance has regressed in newer versions

Graphics - General

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Nov 17, 2017

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Version/s: 2017.2.0a1, 2017.3.0b9

Steps to reproduce:1. Download and open the attached project- Optionally, check Development Build for more in-depth info2. Build for... Read more

10
votes
Fixed

Cluster Rendering performance is slower on newest versions

Graphics - General

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Nov 03, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1. Download and open the newest attached project (OC link)2. Build for standalone3. Run with "StartCluster.bat"4.... Read more

0
votes
Fixed

Selecting a large SerializedObject asset pauses editor for 2 seconds eve...

Graphics - General

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Nov 28, 2017

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Version/s: 2017.3.0b10

Reproduction steps:1. Download project "SpriteLightsBug.zip" and open in Unity2. Open Project window Assets folder3. Click on CityLi... Read more

0
votes
Won't Fix

Animator Transition lines become thick and overlay the properties pane w...

Graphics - General

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Nov 28, 2017

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Version/s: 5.6.4p3

Animator Transition lines become thick and overlay the properties pane when swithing OpenGL<->Metal After switching between Op... Read more

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