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Material.HasProperty returns true after using Material.SetTexture with n...
To reproduce: 1. Open project 2. Play scene Expected vs Actual: 'HasProperty after SetTexture' message should have false value inst... Read more
Camera.SetReplacementShader renders object one at a time instead of inst...
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Enter Playmode 4. Observe draw calls(5) 5. Bui... Read more
Text Mesh generates pixels near letters if Character Size is set to 1.
How to reproduce: 1. Open the attached project 2. Open the "scene" scene 3. Select "New Text" from the Hierarchy 4. Set the "Charact... Read more
[Vulkan][URP] Editor crashes due to progressive increase in memory consu...
Editor crashes due to progressive increase in memory consumption for URP project template with Vulkan graphics API. Crash occurs nor... Read more
Crash when calling Graphics.ExecuteCommandBuffer() if CommandBuffer.SetS...
How to reproduce: 1. Download, extract and open the attached project (1102773.zip) 2. Open scene '1102773repro' 3. Go into Play mode... Read more
Material changes are not tracked properly when using recursive rendering
To reproduce: 1. Open project 2. Play 'DemoScene' Expected: both mirrors will have reflections Actual: right mirror has a silver te... Read more
[Graphics][Scripting] Meshes created in C# cannot have their UV distribu...
Repro steps: 1. Open attached project 2. Build and Run Actual: The skyscraper is blurry Reproducible with: 2018.4.23f1, 2019.3.15f... Read more
Windows 64bit Standalone player freezes after 30-90 minutes of play time
Reproduction steps: 1. Open project attached(Unity.zip) or just run built standalone player (build.zip) and go to step 5. 2. Select ... Read more
[2D] Sprites are rendered on top of Halo
How to reproduce: 1. Open the attached project "haloBug.zip" 2. Open scene "halo" 3. Make sure that the Spotlight has Draw Halo chec... Read more
"Assertion failed" errors appear when an object is created and set to be...
To reproduce: 1. In a new project, create a cube 2. Set the Cube as static 3. Observe the console Expected: no assertion errors ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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