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0
votes
Won't Fix

Crash at D3DKMTCloseAdapter when launching Unity with a GPU which has ol...

Graphics - General

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May 24, 2017

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Version/s: 5.5.3p3

Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more

0
votes
Won't Fix

Crash at D3D11CreateDeviceAndSwapChain when launching Unity with a GPU w...

Graphics - General

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May 23, 2017

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Version/s: 5.5.3p3

Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more

0
votes
Not Reproducible

OnRenderImage() does not apply image effects to render texture when usin...

Graphics - General

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Jun 28, 2017

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Version/s: 5.5.0p1

To reproduce:1. Open project2. Play 'Main' scene Expected: in left upper corner texture with another game view will be shownActual: ... Read more

0
votes
Duplicate

Lower fps with vSync off, when Static Batching is enabled

Graphics - General

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Jun 20, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project "UnityRenderOrderTest_5_4_5p3.zip" with Unity 5.5 or newer version.2. Go to "Edit->ProjectS... Read more

0
votes
Won't Fix

[PostProcessing] Ambient occlusion does not work in forward rendering in...

Graphics - General

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Jun 30, 2017

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Version/s: 5.5.4p1

Steps to reproduce:1. Open the attached project2. Open the Assets/scatter.unity scene3. Play the scene4. Select the camera and chang... Read more

4
votes
By Design

When "Multithreaded Rendering" is enabled, render thread plugin events a...

Graphics - General

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Jan 23, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "case_873300-smallerProject.zip";2. In Player settings check if "Multithreaded Rende... Read more

0
votes
Postponed

Editor crashes at CreateNullGfxDevice when importing .dae file

Graphics - General

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Jul 04, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Download model.dae2. Create new project3. Import model.dae4. Editor crashes5. If Editor didn't crash closing i... Read more

0
votes
By Design

[Android] Texture import settings option "Alpha is transparency" does no...

Graphics - General

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Jan 13, 2017

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Version/s: 5.5.0p3

Reproduction steps:1. Open the attached project "textureReproProject.zip";2. Open the scene "test";3. Observe "Quad" in the scene;4.... Read more

0
votes
By Design

CommandBuffer.GetTemporaryRT with custom size is incorrect when renderin...

Graphics - General

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Sep 14, 2018

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Version/s: 5.5.4f1

Steps to reproduce:1. Open attached project2. Open "_BlurryRefraction" scene3. Make sure Main Camera rendering path is set to "Forwa... Read more

0
votes
Fixed

If the draw call before a DrawMeshInstanced call has a negative scale, t...

Graphics - General

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Mar 16, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Open project attached (Repro project.zip).2. Disable "Sphere (1)". Expected result: Floating cubes will remain... Read more

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