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Won't Fix

Votes

0

Found in

5.5.3p3

Issue ID

914145

Regression

No

Crash at D3DKMTCloseAdapter when launching Unity with a GPU which has old drivers installed

Graphics - General

-

Workaround:
-update graphics card drivers
-Use -force-glcore argument when launching Unity. You can read more about command line arguments here: http://docs.unity3d.com/Manual/CommandLineArguments.html

Comments (6)

  1. luizccarmods007

    Oct 31, 2019 03:02

    Thank you for your bug report. We really appreciate each and every user-submitted bug report. We prioritize issues submitted on the latest version of Unity, so if you are not on the latest version, please upgrade and see if that solves your problem.

    If we need further information about this issue, you'll be hearing from us. Otherwise keep an eye on the release notes in the next versions of Unity.

    Many questions can be (or have been) handled by the community. Feel free to pop by http://forum.unity3d.com and ask for help. We also have http://issuetracker.unity3d.com where you can find existing bugs we have reproduced.

    You can check the status of your report at the following URL:
    fogbugz.unity3d.com/default.asp?1195158_mejc1ce3i68rr44p. Note that sharing it will also share all your other cases and email conversations in them.

    Please reply to this message if you have additional information you think could help us resolve this issue.

    Best regards,
    The Unity team

  2. DavidLieder

    Sep 20, 2019 14:31

    This can't be correct. Our drivers are fine. Updated. We run Maya, Terragen, AAA games, and so this "reason" from Unity is bogus. I was directed to this page as a result of 2018.4 LTS crashing and also 2019. 2.6 crashing.

  3. asimanmusayev280

    Apr 05, 2019 05:03

    my old job does not work.what can i do

  4. HBSAndy

    Mar 21, 2019 14:48

    NOTE: we've had this crash on our project, and it wasn't due to old drivers. It was actually corrupted VFX files - something happened during a source control checkin, and something _somewhere_ was invalid (possibly due to renaming files). Reverting the checkin, and re-doing the work, fixed the crash.

  5. AurimasA

    Jan 10, 2018 17:08

    Hi FOXNORD7.

    If you are using a windows machine, open up your CMD. To do that, press windows key on the keyboard then type CMD. Then go to the installation folder of Unity where you can find Unity.exe. Copy its location and in CMD put "*copied loaction*\Unity.exe" -force-glcore. It should look something like this:

    "C:\Program Files (x86)\Unity\Unity 5.1.0f3\Editor\Unity.exe" -force-glcore

    Then press ENTER key. This should run Unity in OpenGL mode.

  6. FoxNord7

    Jan 07, 2018 09:59

    i don't know how to enter the "-force-glcore" or where to enter it so pls help me i don't have enough time for updating my graphics card

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