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0
votes
By Design

Cannot enable Emission when using Material EnableKeyword

Graphics - General

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Jun 09, 2018

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Version/s: 2018.1.1f1

How to reproduce:1. Open user's project2. Go to Assets > Test, it should create materialThe material in Project Explorer looks gr... Read more

0
votes
Not Reproducible

[iOS] "Optimize Mesh Data" strips away UV lightmap which is used in the ...

Graphics - General

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May 29, 2018

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Version/s: 2018.1.0a1, 2018.1.1f1

Reproduction steps:1. Open the attached project "texcoord lm.zip";2. Build both scenes for iOS;3. Open the project on the device;4. ... Read more

0
votes
Won't Fix

GrabPass shader errors are thrown when using a projector with a specific...

Graphics - General

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May 25, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open the attached project and "SampleScene".2. Select the object "Distortion" from the hierarchy view.3. Notice 'Sha... Read more

0
votes
Fixed

ReadPixels behave differently on DX12 when the project is set to Linear ...

Graphics - General

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May 30, 2018

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Version/s: 2018.1.0a2, 2018.1.2f1

Steps to reproduce:1. Open the attached project2. Open SampleScene3. Make sure the projects rendering settings are set to Linear and... Read more

0
votes
Fixed

Sparse Textures do not work when using Unity 2018.1 and up

Graphics - General

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May 26, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

Steps to reproduce:1. Open QA-supplied project ("SparseTextureBug.zip")2. Inspect the Console window and Scene Window Expected: No e... Read more

0
votes
By Design

[SRP] Custom SRP doesn't work in the Standalone Build

Graphics - General

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Jun 11, 2018

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Version/s: 2018.1.3f1

How to reproduce: 1. Open the repro project attached in comment2. Observe the Game View3. Build the Project and open the Build4. Obs... Read more

0
votes
By Design

Texture2D creation fails and throws unintuitive error message when using...

Graphics - General

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Jun 13, 2018

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Version/s: 2018.1.0a2, 2018.1.1f1

How to reproduce:1. Open Tester-submitted project (TextureInitFail.zip)2. Open "SampleScene.unity" scene3. Play the scene4. Observe ... Read more

0
votes
Fixed

Assets with serializedVersion: 6 meshes are not rendered

Graphics - General

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Sep 08, 2018

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Version/s: 2018.1.0b1, 2018.2.4f1

Steps:1. Open attached project "MeshImportFail-withScript.zip"2. Select the "TestMesh" mesh asset and check the Preview window Expec... Read more

0
votes
Fixed

[GLES3] Post process anaglyph shader doesn't render

Graphics - General

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Jun 11, 2018

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Version/s: 2018.1.0b7, 2018.1.3f1

Reproduction steps:1. Open the attached project.2. Build and run it to WebGL or Android using GLES3 graphics API. Actual behavior:- ... Read more

0
votes
By Design

Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode...

Graphics - General

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Jun 19, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project2. Click on the "tile" Object in the Hierarchy3. In the Inspector WIndow -> Sp... Read more

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