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1
votes
Fixed

Splash screen resources are not unloaded from memory

Graphics - General

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Oct 19, 2017

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Version/s: 2017.2.0f2

To reproduce: 1. Open project attached by QA 2. Open build settings and attach "test" scene 3. Make sure that splash screen is disa... Read more

0
votes
Won't Fix

Graphic color data is not readable in the shader when writing data to UI...

Graphics - General

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Nov 11, 2018

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Version/s: 2018.3.0a6, 2018.3.0b8, 2019.1.0a1

How to reproduce: 1. Open attached "UIVertex.uv2bug.zip" project 2. Go to Assets -> Scenes folder and open 'SampleScene" 3. Change c... Read more

0
votes
Duplicate

[Template] Black screen appears on IOS device when build created on Wind...

Graphics - General

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Mar 27, 2018

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Version/s: 2018.1.0b13

Black screen appears on IOS device when build created on Windows platform using "Lightweight RP" Template. Steps to repro: 1. Creat... Read more

0
votes
Fixed

Disabling Dynamic Batching while Editor is in play mode does not enable ...

Graphics - General

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Nov 05, 2017

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Version/s: 2017.2.0f3

Reproduction steps: 1. Open the attached project "New Unity Project.zip"; 2. Open the "main" scene and enter a play mode; 3. In the ... Read more

0
votes
Fixed

[Texture Importer] Switching Override format to BC6H on a texture causes...

Graphics - General

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Oct 23, 2017

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Version/s: 2017.3.0b5

If the format of a texture is switched to BC6H via the Override, Unity crashes. 1. Open the attached project '2017.3' 2. Select the... Read more

0
votes
By Design

[Metal] Compute shader buffer returns zeros on iOS device using camera r...

Graphics - General

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Oct 24, 2017

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Version/s: 2017.3.0b5

To reproduce: 1. Download project attached by QA 2. Build it for iOS 3. Run it on a device 4. In the console notice, that compute bu... Read more

0
votes
Fixed

Graphics.DrawMeshNow uses SceneView camera matrix

Graphics - General

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Oct 21, 2017

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Version/s: 5.6.2p4

Steps to reproduce: 1. Download and open the attached project 2. Select Tools > Render to image test Expected result: SceneView cam... Read more

1
votes
Fixed

'Optimize Mesh Data' does not consider materials assigned by scenes when...

Graphics - General

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Oct 25, 2017

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Version/s: 2017.1.1p2

Repro: Phase 1 (demonstration of expected behavior) 1. Open the attached repro project. 2. Switch to PC/Mac/Linux standalone 3. Open... Read more

0
votes
Fixed

Mesh assets that have a serialization version of 6 don't import properly...

Graphics - General

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Oct 09, 2018

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Version/s: 2018.2.4f1

Steps to reproduce: 1. Create a new project in 2017.4 2. Import user attached TestMeshSerializedVersion6.asset 3. Check the imported... Read more

0
votes
Fixed

[Template] OSX standalone build flickers when created on Windows platfor...

Graphics - General

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Mar 26, 2018

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Version/s: 2018.1.0b13

OSX standalone build freezes with flickering on launching when created on Windows platform using "Lightweight RP" Template. Steps ... Read more

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