Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0a6
2018.3.0b8
2019.1.0a1
Issue ID
1099840
Regression
No
Graphic color data is not readable in the shader when writing data to UIVertex.UV2
How to reproduce:
1. Open attached "UIVertex.uv2bug.zip" project
2. Go to Assets -> Scenes folder and open 'SampleScene"
3. Change color of "ColorFromUV2" object in the Inspector
Expected result: The color is changed
Actual result: The color is not changed
Reproducible: 2018.3.1f1, 2019.1.0a13
Notes:
- Support for 4 UV channels was added in Unity 2018.3.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (2019.2.X):
Low priority defect for the moment. This bug is unlikely to be fixed in the near future.