Search Issue Tracker

1
votes
Won't Fix

Native Plugin Crashes in x64 Standalone Build

Graphics - General

-

Sep 26, 2017

-

Version/s: 2017.2.0f1

To reproduce:1. Open repro project2. Play 'test' scene in editor (works properly)3. Build and run scene for Windows x86 (works prope... Read more

0
votes
Fixed

Preview of the other material color is changed to the color of the mater...

Graphics - General

-

Sep 28, 2017

-

Version/s: 2017.1.0f3

To reproduce:1. Open the attached project;2. Create a new material;3. In the Inspector Window, notice the color of the new material;... Read more

1
votes
Fixed

Memory leak when rendering procedurally generated meshes while using the...

Graphics - General

-

Oct 04, 2017

-

Version/s: 2017.1.1f1

How to reproduce:1. Download attached project and open "Default" Scene2. Go to Player Settings and set "Auto Graphics API for Window... Read more

0
votes
Fixed

Splash screen flickers when triggered from script in Windows and MacOS S...

Graphics - General

-

Oct 04, 2017

-

Version/s: 2017.2.0f2

To Reproduce:1 - Open the API TEST scene2 - Build and run scene for Windows Standalone or MacOS Standalone.3 - The splash screen dis... Read more

0
votes
Duplicate

Crash when clicking Baked Lightmap dropdown arrow in Mesh Renderer

Graphics - General

-

Oct 05, 2017

-

Version/s: 2017.3.0b3

Steps to reproduce: 1. In a new project, create a cube2. Set the new cube as static3. In the Mesh Renderer, in Lightmap Settings sec... Read more

0
votes
Fixed

[Metal] Material looks much darker in preview window than in project win...

Graphics - General

-

Oct 08, 2017

-

Version/s: 2017.3.0b3

To reproduce:1. Open project2. Open material's preview Expected: it should look identically in scene view, project window icon and p... Read more

0
votes
Fixed

Setting all boneWeights to 0 makes Renderer Bounds infinite and spams 'A...

Graphics - General

-

Aug 30, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1.Open attached “BoneWeights.zip” Unity project2.Open scene “Test"3.Enter Play mode Expected results:Errors are n... Read more

0
votes
Won't Fix

Floating Point precision issue of Color Channel after Static Batch

Graphics - General

-

Oct 11, 2017

-

Version/s: 5.5.4p5

To reproduce: 1. Download attached project "142338-538f1-lightmap.zip" and open in Unity2. Open "lightmap_bug" scene3. Mark the Game... Read more

0
votes
Fixed

Unwrapping.GenerateSecondaryUVSet breaks mesh topology

Graphics - General

-

Oct 12, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1.Open attached “GenerateSecondaryUVSet.zip” Unity project2.Open scene “Test"3.Select “AircraftPrefab” asset in P... Read more

0
votes
Won't Fix

[Text Mesh] Undoing a font change in Text Mesh distorts the actual text

Graphics - General

-

Oct 11, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (textMeshFontUndo.zip)2. Open the "testScene" scene3. Select GameObject in... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.