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Fix in review
Unwrapping.GenerateSecondaryUVSet breaks mesh topology
Steps to reproduce:
1.Open attached “GenerateSecondaryUVSet.zip” Unity project
2.Open scene “Test"
3.Select “AircraftPrefab” asset in Project view
4.Go to Assets->TestUV
Topology remains unchanged
Mesh topology is broken
Reproduced in: 2017.3.0b4, 2017.2.0f3, 2017.1.2p1, 5.6.4f1, 5.5.5p1, 5.5.0a6
Note: Reimporting the mesh asset reverts the mesh back to normal
Fixed in: 2018.1.0a4
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