Search Issue Tracker
GetObject failed to find Object for Library Representation is thrown whe...
Steps to reproduce: 1. Create a new project 2. Add the SpatialMapping_room.obj to the Assets folder 3. Go back to Unity and select t... Read more
Material preview not showing for certain materials
Repro steps: 1. Open the attached (empty) project, or create a new one. 2. Add a cube in the scene, and in its renderer open the mat... Read more
D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...
Steps to reproduce: 1. Download and open the attached project 2. Make sure D3D12 is set as the graphics API 3. Open Scene "Sample Sc... Read more
[Graphics][OpenGLES3] Game view turn into black when Graphics APIs is ch...
Game window becomes black and unusable when OpenGLES3 is selected from Graphics APIs list in the Project Settings, refer the attache... Read more
ColorUtility.ToHtmlStringRGBA returns hexadecimal color code string with...
Steps to reproduce: 1.Open attached “ ToHtmlStringRGBA.zip” Unity project 2.Open scene “Test" 3.Enter Play mode Expected results: ... Read more
UV maps are corrupted for static objects with custom shader when Static ...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Static Batching is enabled in Player Settings 3) Ge... Read more
Standalone builds running on OpenGl exhibit heavier CPU and GPU usage th...
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Open a hardware monitoring program (e.g HWm... Read more
[Vulkan] Texture loaded using Texture2D.Load has purple tint when using ...
When using linear color space textures loaded using Texture2D.Load has a purple tint. They look fine when using gamma color space or... Read more
Changing width of LookDev window to lowest possible while HDRI panel is ...
Steps to reproduce: 1. Create new project 2. Open LookDev window 3. Open HDRI View panel 4. Resize lookdev window horizontally to i... Read more
LookDev camera/objects is reset upon creating new unity scene
Steps to reproduce: 1. Create new project 2. Add Cube to scene and make prefab out of it 3. Open LookDev window 4. Change to split-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template