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0
votes
Fixed

Silent Crash on SetBoneWeights when there are more than 4 bone weights p...

Graphics - General

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Aug 12, 2019

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Version/s: 2019.3.0a3, 2019.3.0a11, 2020.1.0a1

How to reproduce:1. Open attached project (SetWeightsCrashUpdated.zip)2. Enter the Play Mode Reproducible with: 2019.3.0a3, 2019.3.0... Read more

0
votes
Duplicate

[LWRP] Lightweight rendering with tilemap Bug

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1192 Bug detail:Tiles disappear in game view, when tile is not visible in the scene view Read more

0
votes
Won't Fix

A texture's pixels are being changed after Texture2D.Apply() is called

Graphics - General

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Dec 02, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open QA's attached project2. Open "SceneTest"3. Enter playmode and press Z Expected result: Texture's color do... Read more

2
votes
Fixed

Transparent texture from Photoshop file has green background

Graphics - General

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Jul 15, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download attached project "Test1.zip" and open in Unity2. Open "testscene" scene Expected Result: "startNodeTest.ps... Read more

0
votes
By Design

Standalone player can not be launched with -force -vulkan if Auto Graphi...

Graphics - General

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Jul 12, 2017

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Version/s: 5.6.2f1

Reproduction steps:1. Download project attached.2. Build standalone player and make sure that Auto Graphics API is marked.3. Open pl... Read more

7
votes
Fixed

Having a Light on Rig that is animated by an Animator throws errors and ...

Graphics - General

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Jul 13, 2017

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Version/s: 2017.1.0b2, 2017.1.0f3

How to reproduce:1. Open attached "UpdateAllBug" project and "PlayThis" scene2. Enter playmode Expected result: Scene is played, no ... Read more

0
votes
Fixed

Mesh with a NaN input position crashes the Editor when assigning it to ...

Graphics - General

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Jul 13, 2017

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Version/s: 5.6.2p1

Steps to reproduce:1. Open the attached project2. Create a 3d game object3. Add a MeshCollider component4. Drag the mesh placed in "... Read more

0
votes
Fixed

[5.6] Editor crash when playing sample scene in 'proSreenShot Solution' ...

Graphics - General

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Jul 14, 2017

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Version/s: 5.6.2p2

1. What happenedEditor crashes when taking snapshots in 'BlendLogoAndIgnore_example03' or 'RuntimeAPI_example04' sample scenes from ... Read more

0
votes
Duplicate

Currently loaded Scene's mesh is replaced to batched mesh when 'LoadScen...

Graphics - General

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user's attached 'StaticBatchingAdditiveSceneIssue-2019.3.zip' project2. Open 'SampleScene1' Scene3. Enter P... Read more

0
votes
Fixed

[Regression] Crash in Projector::PrepareRenderNode after selecting gameo...

Graphics - General

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Dec 06, 2017

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Version/s: 2017.3.0f2

Steps to repro: 1. Open attached project and 't1' scene;2. Select 'Terrain' gameobject in the Hierarchy;3. In the Terrain Inspector ... Read more

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