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Win Vulkan crashes when exiting play with a scene which is using UAV
Steps:1. Open attached project (VulkanCrash.zip)2. Open UAVInShader scene3. Hit play4. Exit play5. Crash ========== OUTPUTTING STACK... Read more
"No cameras rendering" message flickers in the Game view when CommandBuf...
Reproduction steps:1. Open the attached "CommandBufferNoCamera.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Obser... Read more
Higher memory usage when hiding Player window using ShowWindow
How to reproduce:1. Open the attached project "memory-leak-test.zip"2. Build And Run3. Press the space bar Expected result: Memory u... Read more
Frame is flipped upside down when using AttachmentDescriptor.ConfigureRe...
Reproduction steps:1. Open the attached project "MSAA_Flip_Bug"2. Select the "Default-Renderer" in the project window3. In the Inspe... Read more
Graphics.DrawMeshInstancedProcedural fails to render meshes when certain...
How to reproduce:1. Open the attached project named "Case_1328335"2. Open the SampleScene3. Enter Play mode4. Observe that hexagon c... Read more
[DXR] Light Probe evaluation in ray tracing shaders results in wrong amb...
Light Probe evaluation in ray tracing shaders (closest hit shader) leads to wrong ambient colors. Also Light Probe Proxy Volume is n... Read more
DrawMeshInstancedProcedural is using only baked Reflection Probes Cubema...
How to reproduce:1. Open the user's attached "DrawMeshInstancedReflectionprobe" project2. Open the Scene "SampleScene"3. Enter the P... Read more
[Win10] Graphics.DrawProceduralNow from OnRenderObject breaks when World...
How to reproduce:1. Open the user's attached project "PC_URP_2020_3.zip"2. In the Project window's Searchbox search for "PointCloud-... Read more
The Editor crashes on exit when using Graphics.RenderMesh()
Reproduction steps:1. Open the user's attached project2. Open Assets\Scenes\RenderMeshTest.unity3. Close Unity Editor Expected resul... Read more
Editor windows become black when using "Graphics.Blit" inside the Editor
How to reproduce:1. Open project "Black_ProjectExplorerWindow.zip"2. Select any file in the Project window from the Editor folder (A... Read more
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