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[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...
How to reproduce: 1. Create New URP Project 2. Create and open a New Scene 3. Place 2 Cubes in the scene 4. Create 2 Materials 5. As... Read more
Directional shadow gets cut with certain aspect ratios and camera projec...
Reproduction steps: 1. Open user's the attached project "ShadowClip.zip" 2. Enter Game mode 3. Resize the viewport to a square Expe... Read more
Thumbnails in a Project window get darker after saving scene
How to reproduce: 1. Create a new Unity project 2. Create a cube in a scene 3. Create a prefab from a newly created cube 4. Create n... Read more
[DX11] Water reflections disappear when a GameObject with Default-Materi...
How to reproduce: 1. Open the attached project (MaterialReflectionTest.zip) 2. Open scene Assets/Scenes/WorldGeneration 3. Press the... Read more
"No cameras rendering" message flickers in the Game view when CommandBuf...
Reproduction steps: 1. Open the attached "CommandBufferNoCamera.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. O... Read more
FindKernel doesn't work when Player is built in Server Build
How to reproduce: 1. Open the attached "FindKernel.zip" 2. Navigate to File > Build Settings (Ctrl + Shift + B) 3. Check the "Server... Read more
Build fails with error "The Vulkan Graphics API does not support XR in y...
How to reproduce it: 1. Open the user's attached project 2. Build it for Android 3. Observe the Console window Expected result: Pro... Read more
Crash when using Graphics.DrawProceduralIndirectNow()
How to reproduce: 1. Open the attached project "FPP.zip" 2. Open "MeshScene" Scene 3. Enter Play Mode Expected result: Editor doesn... Read more
In Player, when there are no renderable GameObjects in the Scene, Create...
Reproduction steps: 1. Open the attached "emptytest.zip" project 2. Enter Play Mode 3. Observe the objects created with CreatePrimit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
- Game View Tab Scale changes erratically when a Unity Tab is on a different screen with a differing Display Scale
- Six way lighting receiving wrong lighting from APV when set to World Space
- Crash on SortByExecutionOrder when interrupting the .androidpack import process