Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2020.3
2020.3.17f1
2021.1
2021.2
2022.1
Issue ID
1362001
Regression
No
"No cameras rendering" message flickers in the Game view when CommandBuffer is executed by Graphics.ExecuteCommandBuffer
Reproduction steps:
1. Open the attached "CommandBufferNoCamera.zip" project
2. Open the "SampleScene" Scene
3. Enter Play Mode
4. Observe the Game view
5. Exit Play Mode
6. In the Hierarchy select the "CommandBufferController" GameObject
7. In the Inspector enable the "Graphics Mode" property
8. Enter Play Mode
Expected result: The results with "Graphics Mode" disabled and enabled are visually the same in the Game view
Actual result: "No cameras rendering" message flickers in the Game view, rendering is also done in other Editor windows
Reproducible with: 2019.4.30f1, 2020.3.17f1, 2021.1.20f1, 2021.2.0b11, 2022.1.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Resolution Note:
The user has disabled the camera, this is why the message appears and it is working as intended.