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Global Illumination
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0
votes
Fixed

Baking lightmaps on a scene with Sprite Renderer and a Light probe cause...

Global Illumination

-

Jun 22, 2016

-

Version/s: 5.4.0b22

Reproduction steps: 1. Open attached project( LightmapCrash ) 2. Open scene " Medical " 3. Go Window > Lighting 4. Build Lightmaps ... Read more

1
votes
Fixed

[GI] Realtime GI periodic perf spikes, regression since 5.3.0

Global Illumination

-

Nov 16, 2015

-

Version/s: 5.3.0f1

To reproduce: 1. Open attached project 2. Open Profiler 3. Start the scene "Siegburg" 3. Notice Rendering spikes in CPU Usage tab ... Read more

0
votes
Fixed

[iOS][Android] Standard shader with emission produces dark artifacts on ...

Global Illumination

-

Dec 15, 2015

-

Version/s: 5.3.0f4

1. Open attached project 2. Build to iOS 3. Artifacts will appear on object Note: Look at image attached by user(upper object how i... Read more

0
votes
Fixed

[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumin...

Global Illumination

-

Aug 07, 2015

-

Version/s: 5.2.0b4

To reproduce: 1) Create new project 2) Add a reflection probe 3) Drag it around the scene, all works normally 4) Change the Scene Vi... Read more

0
votes
Fixed

[Win] Light & reflection probes set to OFF in mesh renderer after upgrade

Global Illumination

-

Apr 25, 2016

-

Version/s: 5.4.0b16

To repro: 1. Open attached project RefProbesUpgrade 2. Open scene baked 3. Select sphere 4. Notice that both light and reflection pr... Read more

1
votes
By Design

Creating new scene turns on Auto Bake light

Global Illumination

-

Mar 03, 2016

-

Version/s: 5.3.3p2

Steps to reproduce: 1. Create a scene 2. Turn off "Auto" light baking in Lighting options (Window->Lighting) 3. Create new scene A... Read more

0
votes
Fixed

Artifacts appear after realtime shadowcaster disappears from camera view

Global Illumination

-

Dec 16, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build lightmap 4. Move scene camera so that Cube which is... Read more

0
votes
By Design

[Lighting window] Default parameters values aren't reflected in the main...

Global Illumination

-

Nov 24, 2014

-

Version/s: 5.0.0b14

Steps to repro: 1. Open the lighting window and change the default parameter 2. Observe that doing so doesn't change the values in t... Read more

0
votes
Won't Fix

Realtime directional light with shadows causes extra rendering pass on o...

Global Illumination

-

Dec 06, 2016

-

Version/s: 5.5.0f3

To reproduce: 1) Open attached project and scene 2) Open Game Tab and Stats window in it 3) Select light in Hierarchy 4) Toggle enab... Read more

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