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Most Activity
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0
votes
By Design

Skybox lighting too dark (was: Shadows become black after baking lightmaps)

Global Illumination

-

Nov 11, 2014

-

Version/s: 5.0.0b11

Steps to reproduce: 1. Open the project 2. Open 'World01' scene (You should see the black shadows) 3. Open lighting window 4. Clear ... Read more

0
votes
Fixed

[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...

Global Illumination

-

May 17, 2016

-

Version/s: 5.4.0b18

1. What happened Repro steps: 1) Open the project ReflProbesCrash and scene random_generate_scene 2) Play the scene 3) While the mes... Read more

0
votes
Duplicate

Bake lightmaps with a processor with more than 32 threads can crash Unity.

Global Illumination

-

Mar 10, 2017

-

Version/s: 5.5.2f1

Trying to bake lightmaps with a processor with more than 32 threads, like the Intel Xeon E5-2695 v4processor, can crash Unity. 0x00... Read more

0
votes
Fixed

Error message when baking real-time GI: "(int)indices[kDynamicLightmap] ...

Global Illumination

-

Aug 26, 2015

-

Version/s: 5.2.0f2

To reproduce: 1. Open attached "Smaller repro" 2. Make sure realtime resolution is 0.0001 (it doesn't affect repro, so for faster ba... Read more

0
votes
Fixed

[Cache] Pointing GICache to a folder with lots of irrelevant data tempor...

Global Illumination

-

Jan 25, 2015

-

Version/s: 5.0.0b20

If GICache is pointed to a folder with huge amounts of files and folders, Unity does not show any progress and just locks up while i... Read more

1
votes
By Design

[PVR] Baked direct light shadows do not get blurred correctly across UV ...

Global Illumination

-

Mar 22, 2017

-

Version/s: 5.6.0f2

Baked direct light shadows do not get blurred correctly across UV charts (Direct filtering) 2. How we can reproduce it using the ex... Read more

0
votes
Not Reproducible

[GI] Lightmap texture atlas rotates objects and causes aliasing in lightmap

Global Illumination

-

Feb 24, 2016

-

Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project "773963.zip" 2. Open scene "repro" 3. Rebake lightmap 4. In game view, notice aliased ... Read more

0
votes
By Design

[Lighting window] Default parameters values aren't reflected in the main...

Global Illumination

-

Nov 24, 2014

-

Version/s: 5.0.0b14

Steps to repro: 1. Open the lighting window and change the default parameter 2. Observe that doing so doesn't change the values in t... Read more

0
votes
Fixed

[MixedMode] Shadows on geometry facing away from shadow-casting light is...

Global Illumination

-

Nov 24, 2014

-

Version/s: 5.0.0b14

1) What happened Combination of baked and realtime light causes artifacts on shadowed surfaces 2) How can we reproduce it using the... Read more

0
votes
Fixed

[Ambient] Gradient Ambient Source displays wrong colors

Global Illumination

-

Dec 09, 2015

-

Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "MainScene" scene 3. Open Lighting window 4. Select "Scene" tab in the Lighting windo... Read more

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