Search Issue Tracker
Fixed in 5.3.8
Votes
0
Found in
5.0.0b20
Issue ID
666720
Regression
No
[Cache] Pointing GICache to a folder with lots of irrelevant data temporarily locks up Unity and causes problems in baking
If GICache is pointed to a folder with huge amounts of files and folders, Unity does not show any progress and just locks up while it is scanning the folder and preparing it. After finally doing that, trying to bake throws 'Unknown errors'.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment