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Votes

1

Found in

5.6.0f2

Issue ID

893960

Regression

No

[PVR] Baked direct light shadows do not get blurred correctly across UV charts

Global Illumination

-

Baked direct light shadows do not get blurred correctly across UV charts (Direct filtering)

2. How we can reproduce it using the example you attached

1. Open the attached project
2. Open the scene 's6 - no direct filtering across uv charts'
3. Let auto bake the scene (progressive lightmapper) or manual bake
4. In the lighting window under Filtering, increase/decrease Direct Radius
5. Observe baked shadows does not get blurred across uv charts for some tiles along edges

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