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0
votes
Fixed
0
votes
Fixed

Realtime GI Lightmaps Not Updated In The First Frame

Global Illumination

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Oct 03, 2016

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Version/s: 5.5.0b5

The scene with only Precomputed Realtime GI enabled fails to display correct lightmap values after loading from a scene with light p... Read more

0
votes
Fixed

[FinalGather] Final Gather bake artifacts when used with transparent sha...

Global Illumination

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Sep 28, 2016

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Version/s: 5.4.b18

Using standard transparent material with albedo alpha set to 0 produces shadow artifacts when Final Gather is enabled in Enlighten b... Read more

0
votes
Fixed

Incorrect Rendering of Lightmaps with Decoded RGB

Global Illumination

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Oct 03, 2016

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Version/s: 5.5.0b5

The lightmaps look incorrect with artefacts and very bright when a scene with multiple lights and light probes is deployed to a mobi... Read more

0
votes
Fixed

[iOS][Android] LPPVs Do Not Fallback To Use Light Probes

Global Illumination

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Oct 03, 2016

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Version/s: 5.5.0b5

Light probe proxy volumes (LPPVs) do not fallback to use light probes when a standalone build is deployed to Android or iOS. Steps ... Read more

0
votes
Duplicate

[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...

Global Illumination

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Sep 29, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "00-Main" and run it 3. Press "1" to additively load scene "01-Additive1... Read more

0
votes
Fixed

Unity crashes at <Enlighten::Precompute::PackGeometry> if the model befo...

Global Illumination

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Nov 22, 2016

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Version/s: 5.5.0b10

If the model is imported to the scene without generating Lightmap UVs, Unity shows an error (error.jpg) and crashes. It happens when... Read more

4
votes
Fixed

Reflection Probes do not render Command Buffered visuals and lights

Global Illumination

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Oct 12, 2016

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Version/s: 5.4.1f1

Steps to reproduce a bug: 1. Open the attached project TestCase.zip; 2. Open the "_DeferredCustomLights" scene; 3. Press on the Refl... Read more

2
votes
By Design

Reflection Probes don't blend smoothly on iOS and Android

Global Illumination

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Nov 05, 2016

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Version/s: 5.4.1f1

Smooth Reflection Probe transitions do not work on iOS and Android and on the Editor when switched to these platforms. Steps to rep... Read more

0
votes
By Design

[Undo] Baked Lightmap scale offset is reset on Undo

Global Illumination

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Nov 15, 2016

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Version/s: 5.4.2p4

Baked Lightmap Tiling and Offset values are lost if deleting a baked object and undoing the deletion (see image) Repro: 1. Open th... Read more

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