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Votes

0

Found in

5.4.2p4

Issue ID

851442

Regression

No

[Undo] Baked Lightmap scale offset is reset on Undo

Global Illumination

-

Baked Lightmap Tiling and Offset values are lost if deleting a baked object and undoing the deletion (see image)

Repro:

1. Open the project '5.4 lightmap scale offset lost on undo'
2. Load the scene 's1'
3. In the lighting window, make sure 'Auto' is disabled
4. Bake the scene
5. Delete the baked object ('broken_pillar')
6. Undo
7. Notice the object is now mapped incorrectly

The values which are getting reset can be observed in the Lighting window -> Object (object must be selected) -> Baked Lightmaps rollout (see images)

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