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1
votes
Fixed

[Lightmaps][MSE][Build] LoadSceneAsync Additive and changing active scen...

Global Illumination

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Apr 21, 2016

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Version/s: 5.3.4p4

Steps to reproduce:1. open users attached project2. build standalone3. Load A4. Load B5. Set B active6. Load C7. Set C active - Ligh... Read more

0
votes
Won't Fix

[GI] When opening new stand-alone projects, Enlighten taken longer to in...

Global Illumination

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Feb 05, 2016

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Version/s:

Upon loading a larger project, enlighten takes a longer time to initialise when played in full-screen mode than when in windowed. Re... Read more

7
votes
Duplicate

Light probes in direct sun light are not receiving bounced light

Global Illumination

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1) open project 'PrbDebug'2) open scene 'test'3) notice the light probes (images attached)Expected: They are lit ... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more

1
votes
Fixed

LightProbes are not used if camera is additivley added from another scen...

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.2f1

Reproduction steps:(image attached)1) Open project attached in the edit and advance to "test" scene.2) Go into play mode - Ball shou... Read more

2
votes
Duplicate

Building the game with Lighting baking throws m_SystemData.empty() and s...

Global Illumination

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Feb 08, 2016

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Version/s: 5.4.0b5

To reproduce:1. Open newly attached LightningCrash project2. Open s.unity scene3. Make sure that GI is baking4. Build and RunExpecte... Read more

0
votes
Fixed

5.4b5 Unity crashes in Enlighten related code after reloading project an...

Global Illumination

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Feb 08, 2016

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Version/s: 5.4.0b5

Crash when going in/out of play mode. 1. Open project run GenerateStuff scene.2. Add additional scenes (for instance 1,2 and 3)3. Hi... Read more

4
votes
Fixed

Reflection Probes do not render Command Buffered visuals and lights

Global Illumination

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Oct 12, 2016

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Version/s: 5.4.1f1

Steps to reproduce a bug:1. Open the attached project TestCase.zip;2. Open the "_DeferredCustomLights" scene;3. Press on the Reflect... Read more

0
votes
Fixed

[Win] Light & reflection probes set to OFF in mesh renderer after upgrade

Global Illumination

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Apr 25, 2016

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Version/s: 5.4.0b16

To repro:1. Open attached project RefProbesUpgrade2. Open scene baked3. Select sphere4. Notice that both light and reflection probes... Read more

0
votes
Not Reproducible

[GI][Windows] ShaderLab::TexEnv::SetTextureInfo crash when changing Indi...

Global Illumination

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Feb 10, 2016

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Version/s: 5.4.0b5

Repro scene:1) Open the project and only scene in it2) Change Indirect Intensity in General GI3) Notice the crash N.B. Crashed appea... Read more

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