Search Issue Tracker

4
votes
Fixed

[HDRP] Water surface water height sampling returns false height when dis...

Environment Effects

-

Oct 04, 2025

-

Version/s: 6000.0.65f1, 6000.3.0a2, 6000.4.0a1, 6000.5.0a6

Steps to reproduce: Open any HDRP project Download the water sample from HDRP package manager sample tab Open island scene Enable Wa... Read more

0
votes
Active

Water Surface is missing the Wireframe when Scene is switched to Shaded ...

Environment Effects

-

Apr 24, 2025

-

Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Open the attached project Open the OutdoorsScene Switch the Scene view mode to Wireframe Observe that the Water ... Read more

0
votes
Fixed

Seams are visible on the Water System when multiple tiles are used and t...

Environment Effects

-

Nov 06, 2024

-

Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

How to reproduce:1. Open the “HDRP_Water” project2. Open the “Main” scene3. Open the Scene view4. Click on the “Anchor” GameObject i... Read more

0
votes
Fixed

Branch editing tools draw flashing lines with black backgrounds in Edito...

Environment Effects

-

Sep 24, 2024

-

Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1

Steps to reproduce: Create a new project. Right-click Hierarchy > 3D Object > Tree. Select Tree to view in inspector. Click on... Read more

0
votes
Fixed

[HDRP] Empty template starts with incorrect Physically Based Sky (incorr...

Environment Effects

-

Oct 03, 2024

-

Version/s: 6000.0.22f1, 6000.1.0a3

Reproduces on: 6000.0.22f1 Tested on: M2 MBPro, Windows 11 Steps to reproduce: Simply create a new empty HDRP template Wait till edi... Read more

0
votes
Fixed

SpeedTree importer fails to import .st files when path to the project in...

Environment Effects

-

Oct 07, 2024

-

Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1, 6000.1.0a2

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Pine_B/Pine_B.st” Asset in the Project window3. Observe the... Read more

0
votes
Fixed

Artifact appears when generating a Mipmap on Normal map texture and Andr...

Environment Effects

-

Oct 09, 2024

-

Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1, 6000.1.0a2, 6000.2.0a1

Reproduction steps:1. Open the attached “SpeedTreeNormal.zip” project2. Open the “SampleScene” - ensure Android is selected as build... Read more

1
votes
Duplicate

SpeedTree does not move when using WindZone while having Vulkan or OpenG...

Environment Effects

-

Feb 10, 2026

-

Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Make sure Vulkan or OpenGLES3 is set... Read more

6
votes
Fixed

Artifacts are visible when moving and viewing Alpha Clipped Geometry in ...

Environment Effects

-

Mar 04, 2025

-

Version/s: 6000.5.0a1

https://discussions.unity.com/t/artifacts-caused-by-volumetric-clouds-sky-is-visible-through-clouds-around-alpha-clipped-objects/160... Read more

1
votes
Won't Fix

Underwater effect height detection is inaccurate when the Distant Wind S...

Environment Effects

-

Oct 20, 2025

-

Version/s: 6000.2.8f1, 6000.3.0b7, 6000.4.0a3, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-121118.zip” project2. Open the “Island” scene3. From the Hierarchy, select the “Ocean” G... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.