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[Regression] Playmaker Ecosystem Browser fails to search for certain str...
1. What happenedWhile trying out Playmaker's Ecosystem browser (https://hutonggames.fogbugz.com/default.asp?W1181, https://github.co... Read more
'Assertion failed' when using Playmaker's Ecosystem browser
1. What happenedWhile using Playmaker's Ecosystem browser (https://hutonggames.fogbugz.com/default.asp?W1181, https://github.com/jea... Read more
Editor test runner performance regression
https://fogbugz.unity3d.com/f/cases/900957/ Read more
IsPointerOverGameObject returns false when game view loses focus
When game window loses focus, for example pressing clear in the console, IsPointerOverGameObject returns false, even though game obj... Read more
Memory leak when traversing through prefab instances
Fixed in 5.6.1p2 Simpler way to repro:1. make sure the SceneWindow is set to Shaded2. Type anything in HierarchyWindow search field.... Read more
Network components have C# icons
Most (all) network components have lost their icons and are displayed as C# scriptsChecked: Network Manager, Network Manager HUD, Ne... Read more
After switching to Editor Professional skin after Pro version activation...
Reproduction steps:1. Create new project.2. Activate pro license while being in Editor using Manage License.3. Swtich Editor skin to... Read more
Package Import window does not show folder tree view and shows repetitio...
How to reproduce:1. Create new Unity project2. Go to Edit --> Project Settings --> Player3. Change "Scripting Runtime Version"... Read more
When undoing the creation of new asset, error appears: "GUI Error: You a...
Reproduction steps:1. Create new project.2. Create material script or any other file.3. Press undo. Expected result: Asset will be c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation