Search Issue Tracker
Fixed in 2017.2.X
Votes
1
Found in
2017.1.0b3
Issue ID
908704
Regression
No
Package Import window does not show folder tree view and shows repetitions of all the folders after changing to .NET 4.6
How to reproduce:
1. Create new Unity project
2. Go to Edit --> Project Settings --> Player
3. Change "Scripting Runtime Version" setting from Stable(.NET 3.5 Equivavalent) to Experimental(.NET 4.6 Equivavalent)
4. Import any package (Standard Assets for example)
Expected result: Package Import has a folder tree view and doesn't show copies of folders in the package
Actual result: Package Import window does not show folder tree view and shows repetitions of all the folders
Note: "Scripting Runtime Version" setting was introduced in 2017.1.0a6
Reproducible with - 2017.1.0b5, 2017.1.0a6
Fixed in 2017.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment