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When undoing the creation of new asset, error appears: "GUI Error: You a...
Reproduction steps: 1. Create new project. 2. Create material script or any other file. 3. Press undo. Expected result: Asset will ... Read more
The saved project version doesn't get overwritten when opened by a non-m...
To reproduce (and also version data): 1) Create new project - as an example, let's say, with 5.6.0b1 2) Now close it, then open with... Read more
TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps: 1. Open user attached project 2. Select Art/Blue and expand the "Advanced" foldout 3. Additionally select Art/... Read more
[LookDev] Shift hotkey doesn't work properly when trying to move the sep...
To reproduce: 1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view 2. Click o... Read more
[LookDev] Separator can be extended so much that none of the ends are se...
To reproduce: 1. Open any project 2. Open lookdev, open any of the views that have a separator 3. Extend the separator as much as po... Read more
Sliding mouse out of the game view returns false x-axis/y-axis values on...
Steps to reproduce: 1. Open attached project. 2. Open scene "mouseBorder" 3. Build and run as windows Standalone. 4. Start in window... Read more
Resizing layouts does not always repaint and clear borders
Steps to reproduce: 1. Open any project. 2. Resize windows/layouts in fastly. Sometimes it does not clear/redraw borders. Not repr... Read more
Unity 5.5.0 editor freezes when changing Editor Layout
Reproduction Steps: 1. Open any project on 5.5.0 beta 1 or 2 2. Try changing layout to Tall or Wide 3. Notice that Editor froze Rep... Read more
WindowLayout errors when switching between projects
How to reproduce: 1. Open any project with custom editor windows and open those 2. Save the project and quit 3. Open Unity and crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow