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Crash when changing to D3D12 from D3D11
I was getting this almost always when I would change to a different direct3d version in the linked project. It seemed to go away whe... Read more
Moving scenes in Builds Settings is not displayed properly
Moving scenes in Builds Settings is not displayed properly When moving a scene through the order of Scenes In Build, the horizontal ... Read more
[Editor] Cannot switch keyboard language with windows shortcut on 5.5+
Steps to reproduce:1. Open a project in 5.5+2. Try to change windows keyboard language with shortcut(Shift + ctrl OR shift + alt, de... Read more
Help menu section has two horizontal lines at the end of item list
Reproduction steps:1) Create a new project (or open any existing, it doesn't matter)2) Go to 'help' menu section-- Notice two horizo... Read more
Warnings in the Standard Assets package
Importing the Standard Assets packahe with Unity 5.5.0b4 throws the following new warnings: Platform LinuxStandaloneSupport has only... Read more
Resizing layouts does not always repaint and clear borders
Steps to reproduce: 1. Open any project.2. Resize windows/layouts in fastly. Sometimes it does not clear/redraw borders. Not reprodu... Read more
Unity 5.5.0 editor freezes when changing Editor Layout
Reproduction Steps:1. Open any project on 5.5.0 beta 1 or 22. Try changing layout to Tall or Wide3. Notice that Editor froze Reprodu... Read more
Using ETC1 with split alpha results in some textures getting corrupted a...
Steps to reproduce:1. Open attached project2. Switch to android platform3. If textures are not set to be compressed with ETC do so b... Read more
Webviews are slow to load on mac os 10.12
Steps to reproduce : - open the Asset Store and Services Window- maximize another window e.g Project Browser using Shift + Space- us... Read more
[Editor] Entering play mode while paused and then exiting play mode caus...
Repro steps:1. Open Scene1 from attached project.2. Select Particle System and in the scene view observe how it simulates.3. Press P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used