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0
votes
Fixed

On Standalone builds Player log is created when "Use Player Log" option ...

Deployment Management

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May 05, 2019

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Version/s: 2019.1.0a13, 2019.1.1f1, 2019.2.0a1

How to reproduce:1. Create a new project on the Standalone platform2. In Player Settings, uncheck the "Use Player Log" checkbox in "... Read more

4
votes
Fixed

Switching Build Targets while having IAP in the project, doesn't re-impo...

Deployment Management

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Jan 15, 2019

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Version/s: 2018.3.0b10, 2018.3.0f2, 2019.1.0a5

Reproduction steps: 1. Open "SwitchPlatformFail" project2. "Build Settings"3. "Android" -> "Switch Platform" Expected Result: Pla... Read more

0
votes
Fixed

[Player settings] SetIl2CppCompilerConfiguration should throw a warning ...

Deployment Management

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Jan 14, 2019

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Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download attached project2. Switch platform to iOS3. Open Player settings4. From Toolbar select Support -> ... Read more

0
votes
Fixed

Building an application generates WinPixEventRuntime.dll when "Developme...

Deployment Management

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Jan 21, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1

How to reproduce:1. Create a new Unity project2. Navigate to File -> Build Settings... -> make sure "Development Build" is unc... Read more

0
votes
Duplicate

New Project default "SampleScene" is added to the Build Settings

Deployment Management

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Jan 30, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1

Reproduction steps: 1. Create a New Project2. Open the Build Settings Expected Result: No scenes added to the Build SettingsActual R... Read more

0
votes
Fixed

Building player throws "ArgumentException: The Assembly UnityEditor is r...

Deployment Management

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Feb 28, 2019

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Version/s: 2019.2.0a7

Steps To Reproduce: 1. Create a new project2. File > Build Settings > Build Expected Result: It should build successfully Obse... Read more

0
votes
Fixed

Worker threads for Enlighten are set up when launching a Server Build

Deployment Management

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Feb 27, 2019

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Version/s: 2018.3.0a7, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more

1
votes
Duplicate

Unable to return to Windowed View when using Full Screen Switch on a re-...

Deployment Management

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Mar 16, 2019

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Version/s: 2018.3.8f1, 2019.1.0b5, 2019.2.0a6

Steps to reproduce:1. Open Project "FulscreenBug"2. Build for WindowsStandalone with the chosen settings3. Run the Player4. Toggle F... Read more

0
votes
Fixed

Editor Build Settings 'Build' button is activated before Switch Platform...

Deployment Management

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May 02, 2019

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Version/s: 2018.3.0a9, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: (repro.mp4)1. Make sure that the Editor has additional build support installed (e.g. Android/iOS)2. Open any pro... Read more

0
votes
Duplicate

Throwing exception in IPreprocessBuildWithReport does not cancel build p...

Deployment Management

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Apr 24, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2019.2.0a1

How to reproduce:1. Open the attached project ("PreBuildProcessIssue.zip")2. Try building the project via "Build > Build and Run"... Read more

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