Search Issue Tracker
On Standalone builds Player log is created when "Use Player Log" option ...
How to reproduce:1. Create a new project on the Standalone platform2. In Player Settings, uncheck the "Use Player Log" checkbox in "... Read more
Switching Build Targets while having IAP in the project, doesn't re-impo...
Reproduction steps: 1. Open "SwitchPlatformFail" project2. "Build Settings"3. "Android" -> "Switch Platform" Expected Result: Pla... Read more
[Player settings] SetIl2CppCompilerConfiguration should throw a warning ...
Steps to reproduce:1. Download attached project2. Switch platform to iOS3. Open Player settings4. From Toolbar select Support -> ... Read more
Building an application generates WinPixEventRuntime.dll when "Developme...
How to reproduce:1. Create a new Unity project2. Navigate to File -> Build Settings... -> make sure "Development Build" is unc... Read more
New Project default "SampleScene" is added to the Build Settings
Reproduction steps: 1. Create a New Project2. Open the Build Settings Expected Result: No scenes added to the Build SettingsActual R... Read more
Building player throws "ArgumentException: The Assembly UnityEditor is r...
Steps To Reproduce: 1. Create a new project2. File > Build Settings > Build Expected Result: It should build successfully Obse... Read more
Worker threads for Enlighten are set up when launching a Server Build
How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more
Unable to return to Windowed View when using Full Screen Switch on a re-...
Steps to reproduce:1. Open Project "FulscreenBug"2. Build for WindowsStandalone with the chosen settings3. Run the Player4. Toggle F... Read more
Editor Build Settings 'Build' button is activated before Switch Platform...
Steps to reproduce: (repro.mp4)1. Make sure that the Editor has additional build support installed (e.g. Android/iOS)2. Open any pro... Read more
Throwing exception in IPreprocessBuildWithReport does not cancel build p...
How to reproduce:1. Open the attached project ("PreBuildProcessIssue.zip")2. Try building the project via "Build > Build and Run"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved