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0
votes
By Design

Application.internetReachability returns incorrect value in builds

Deployment Management

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Jan 24, 2018

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Version/s: 2017.3.0p2

To reproduce: 1. Open project 2. Disable internet connection 3. Build and run 'Test' scene 4. Click button in built scene Expected:... Read more

0
votes
By Design

Building project using Batch Mode fails with certain Build Targets

Deployment Management

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Feb 07, 2018

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Version/s: 2017.3.0a2, 2017.3.0f3

Reproduction steps: 1. Create a New Project 2. Save the Scene and add it to "Scenes in Build" 3. Exit Unity 4. Use Command Line Arg... Read more

6
votes
Fixed

When building Editor.log "Build Report" has incorrect values

Deployment Management

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Feb 27, 2018

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Version/s: 2017.3.1p2, 2017.3.0a2

Reproduction Steps: 1. Create new project 2. Build for standalone or iOS 3. Open "Console" application 4. Select "Editor.log" 5. Fin... Read more

0
votes
Fixed

Command Line Argument "-force-gfx-jobs off" doesn't disable "Graphics Jo...

Deployment Management

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Mar 07, 2018

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Version/s: 2017.3.0a7, 2018.1.0b9

Reproduction steps: 1. Create a New Project 2. Go to the "Player Settings" -> "Other Settings" -> Enable "Graphics Jobs (Experiment... Read more

0
votes
Fixed

[Editor] Crash on changing the graphics API to DirectX 12

Deployment Management

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Mar 15, 2018

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Version/s: 2018.2.0a3, 2018.2.0a5

Editor crashes while changing the "Graphics APIs to DirectX12" Steps to reproduce: 1. Open empty project 2. File > Build Settings ... Read more

0
votes
Fixed

(HD SRP) Using DirectX12 does not render views and throws errors in console

Deployment Management

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Mar 17, 2018

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Version/s: 2018.1.0b11

Reproduction steps: 1. Create a new project (set Template to High-End SRP) and open in Unity 2. Go to Edit -> Project Settings -> Pl... Read more

0
votes
Fixed

[Editor] Editor Crashes while switching Windows Graphics API to OpenGLES2

Deployment Management

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Mar 30, 2018

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Version/s: 2018.2.0a7

Editor Crashes while switching Windows Graphics API to OpenGLES2. Steps to repro: 1. Create a new project. 2. Go to Build Settings ... Read more

2
votes
Fixed

UnityEditor.iOS.Xcode is not found when running editor in batch mode

Deployment Management

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Mar 26, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Open project 2. Launch Unity with the batchmode and quit option : -projectPath <ProjectPath> -logFile <ProjectP... Read more

0
votes
Fixed

References to scenes in Build Settings are lost if the containing folder...

Deployment Management

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Apr 05, 2018

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Version/s: 2018.1.0a5, 2018.1.0b13

If you add a scene to the Build Settings list and then change the name of the folder that contains the scene, the next time you boot... Read more

0
votes
By Design

Build button is disabled and warning message appears for linear colorspa...

Deployment Management

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Apr 12, 2018

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Version/s: 2018.1.0b13

Build button is disabled and a warning message appears for linear colorspace if OpenGLS2 is included in the Graphics API list and is... Read more

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