Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b13
Issue ID
1025305
Regression
No
Build button is disabled and warning message appears for linear colorspace if OpenGLS2 is included in the Graphics API list.
Build button is disabled and a warning message appears for linear colorspace if OpenGLS2 is included in the Graphics API list and is not the active graphics API
Steps to reproduce:
1. Launch the editor.
2. Create a 2D/3D project.
3. Go to -> File-> Build Settings.
4. Switch platform to Android/iOS.
5. Proceed to player settings.
6. Change the colorspace to 'Linear'.
7. Add 'Open GLES2' in the Graphics API list.
8. Observe that the warning message regarding 'Open GLES2 appears.
9. Keep Vulcan/OpenGLES3 on the top of the list.
10. Observe that the warning doesn't go away and the build button remains disabled.
Reproducible on: 2018.1.0f1,
Environment
Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment