Search Issue Tracker
By Design
Votes
0
Found in
2018.1.0b13
Issue ID
1025305
Regression
No
Build button is disabled and warning message appears for linear colorspace if OpenGLS2 is included in the Graphics API list.
Build button is disabled and a warning message appears for linear colorspace if OpenGLS2 is included in the Graphics API list and is not the active graphics API
Steps to reproduce:
1. Launch the editor.
2. Create a 2D/3D project.
3. Go to -> File-> Build Settings.
4. Switch platform to Android/iOS.
5. Proceed to player settings.
6. Change the colorspace to 'Linear'.
7. Add 'Open GLES2' in the Graphics API list.
8. Observe that the warning message regarding 'Open GLES2 appears.
9. Keep Vulcan/OpenGLES3 on the top of the list.
10. Observe that the warning doesn't go away and the build button remains disabled.
Reproducible on: 2018.1.0f1,
Environment
Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment