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Half of Other Settings options disappears after entering playmode
Steps to reproduce: 1) Open Unity and create a new project 2) Make sure platform is set to PC Mac & Linux Standalone 3) Open Player... Read more
[MacBuild]Wrong colors in 16 pixels icon
Steps to reproduce the issue: 1. Download and open attached project. 2. Build the project for Mac OS X. 3. When the building process... Read more
[Standalone][OSX] Built app does not start if resolution dialog is enabled
1. Create new project 2. Build to OSX with default settings 3. Open built .app and nothing will be displayed 4. Disable resolution d... Read more
Build Settings window gets corrupted if predefined target platform doesn...
Reproduction steps: - Open the attached project with an Editor which doesn't have Web Player target platform - Open Build Settings ... Read more
[Regression][PlayMode] 'Callback unregistration failed' error is thrown ...
Steps to repro: 1. Open Unity; 2. Create new project and scene; 3. Enter Play mode; 4. Go to File -> Build Settings; 5. Select PC, ... Read more
Editor crashes on "AtomicStack::Pop" when building standalone with a lot...
Reproduction steps: 1. Open attached project(~3gb). 2. Build it as a standalone and make sure that all the scenes are included. 3. U... Read more
ProjectSettings.asset writes the value out as 2 when adjusting the Playe...
How to reproduce: 1. Open project "ProjectTesting.zip" 2. Go to Build Settings (File>Build Settings) 3. Build for the iOS 4. Go to t... Read more
Build dialog shows 'Facebook' as build target when PC/Mac/Linux is selected
To reproduce: 1) Create new project 2) Make sure platform selected is Standalone 3) Build and run Expected: In dialog menu, top lef... Read more
Generated Visual Studio Solution file throws an error when project name ...
How to reproduce: 1. Create a new project containing "^" symbol 2. Open Build Settings window (File->Build Settings...) 3. In Build ... Read more
Windows Editor crashes on building when Custom texture is set as Project...
To reproduce: 1. Open attached project; 2. Make sure custom texture (you can use the texture added in the project (icon.png) or imp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow