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Unity can't build to folders outside of project folder
Fix has been pulled to trunk and 5.5 Read more
[Icon::PlayerSettings] Unable to expand the icon panel does not expand i...
Steps to repro:1. Launch Unity2. Open build settings and click on player settings3. Scroll down to Icon4. Try to expand the Icon pan... Read more
Editor crashes with empty stack trace when changing platform (System.IO....
Reproduction steps:1. Open the attached project.2. Change platform to iOS.3. Select anything when asked about API update.- Editor cr... Read more
[OS] Standalone build, cannot configure inputs on resolution dialog
Steps to reproduce:1. Build a new project2. Run the game3. Select input tab4. Double click on any entry to change it Expected Result... Read more
"UnityEngine.Light does not contain a definition for lightmappingMode" c...
Steps to reproduce:1. Open the attached project (TestProject878098.zip)2. Open the Assets/qq.unity scene3. Build the project4. Obser... Read more
Windows Build Crashes when project is imported from newer version, physx...
When building for WINDOWS 64bit, after build is complete and launched, build crashes if project was previously on a newer version of... Read more
Index out of range exception is thrown in Windows Development builds
Reproduction steps:1. Open the attached project in unity2. Build the project to Windows (Development build, x84_64)3. Run the execut... Read more
Importing 5.4 project into 5.5 causes all text to render pink in the build
To reproduce:1. Build and run attached project2. Observe that all text fields in the game render as pink squares Notes: this only ha... Read more
[Regression][OSX] Glitchy artifact appears after splashscreen in Standal...
Steps to repro: 1. Launch Unity on OSX;2. Open attached project;3. Go to Assets -> Scenes;4. Open 'Main' scene;5. Open Build Sett... Read more
'Target minimum iOS Version' ignores integer input
To reproduce:1. Create and open new project2. Open build settings3. Choose iOS build4. Open Player settings5. Write any integer numb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used