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Most Activity
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0
votes
Fixed

Symbols (PDB) no longer being shipped for non-Development Windows

Deployment Management

-

Jun 26, 2014

-

Version/s: 4.5.1f3

Under previous versions of Unity the Windows Standalone player came with a .PDB file containing debug symbols for all variations of ... Read more

0
votes
Fixed

Editor is loading x86_64 folder DLLs when building for mobile

Deployment Management

-

Sep 02, 2014

-

Version/s: 4.6.0b17

Repro: 1. Open & build the attached project for Android (on Unity Free). 2. Build fails with an error: 'System.Net.Sockets' are su... Read more

0
votes
Fixed

[Player settings] SetIl2CppCompilerConfiguration should throw a warning ...

Deployment Management

-

Jan 14, 2019

-

Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download attached project 2. Switch platform to iOS 3. Open Player settings 4. From Toolbar select Support ... Read more

0
votes
Fixed

[macOS] Setting fullscreen resolution in macOS stretches/squashes windo...

Deployment Management

-

Jul 14, 2017

-

Version/s: 5.3.7p4

To reproduce: 1. Open attached project 2. Build and run 'test' scene, set resolution to 1280x1024 fullscreen Expected vs Actual: sc... Read more

0
votes
Fixed

Second "Build" fails when animation window is opened

Deployment Management

-

Apr 27, 2016

-

Version/s: 5.4.0b15

To reproduce: 1. Open attached project 2. Open "game" scene 3. Open Animation window 4. Build for iOS 5. Select "_GameController" ga... Read more

0
votes
Fixed

Full resolution windowed player on multiscreen setup is placed between m...

Deployment Management

-

Oct 12, 2015

-

Version/s: 5.3.0b2

To reproduce: 1. Open attached project 2. Build and run windows standalone 3. Select full resolution for your monitor 4. Select wind... Read more

0
votes
Fixed

[BuildPlayer] Only the first build succeeds if building through command ...

Deployment Management

-

Apr 08, 2016

-

Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. In file explorer, open project folder. There's a "test.bat" file. 3. Edit it and sp... Read more

0
votes
Won't Fix

When building scene the build settings window is always in front of play...

Deployment Management

-

Nov 04, 2014

-

Version/s: 4.6.0f1

1. download and open attached project in 4.6 2. build 'drag and drop' scene to the standalone player - everything is fine 3. now bu... Read more

4
votes
Fixed

Switching Build Targets while having IAP in the project, doesn't re-impo...

Deployment Management

-

Jan 15, 2019

-

Version/s: 2018.3.0b10, 2018.3.0f2, 2019.1.0a5

Reproduction steps: 1. Open "SwitchPlatformFail" project 2. "Build Settings" 3. "Android" -> "Switch Platform" Expected Result: Pl... Read more

3
votes
Fixed

[Test Runner][iOS] Exception: Device ID Not Specified when trying to run...

Deployment Management

-

Aug 18, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Click Window->Test Runner 3. In Test Runner Window, select PlayMode tab 4. Click... Read more

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