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[2D URP] Scene grid is not rendered when Post Processing view toggle is ...
Reproduction steps: 1. Open Unity Hub 2. Create a new project with a 2D URP template 3. Observe the Scene view Expected result: Sc... Read more
CPU lag spike when using Component.GetComponentsForListInternal()
How to reproduce: 1. Open the user's attached project 2. Open scene Assets/Test 3. Open the Game view and press the Play button 4. I... Read more
Prefab artifact is left in the Project window when deleting the Prefab
Reproduction steps: 1. Create a new project 2. Create any GameObject in the Hierarchy window 3. Make a Prefab with created GameObjec... Read more
NullReferenceException on DrawPresetButton error is thrown when selectin...
Reproduction steps: 1. Open user attached project "InputIssue.zip" 2. Select Main Menu -> Edit -> Project settings 3. In the Project... Read more
Shader error: invalid subscript 'vtPackedFeedback' is thrown when in the...
How to reproduce: 1. Open the user's attached project 2. Open scene "HD SRP Demo Small" in Assets/NatureManufacture Assets/Meadow En... Read more
Deleted Assets are still displayed in the Project window when deleted
Steps to reproduce: 1. Create a new project 2. Right-click on the Project window 3. Press Create>Scene 4. Delete the new Scene 5. Ob... Read more
Cannot update nested children of Serialized Class when in Custom Editor ...
How to reproduce: 1. Open the user-submitted project 2. Select the "Editor Window Bug" Menu Item (Window > Unity Bugs > Editor Wind... Read more
"Opening file" error appears when stoping recording if Path is "Assets F...
How to reproduce: 1. Open the attached project "OneDiagonal2.zip" 2. Open the Recorder (Window>General>Recorder>Recorder Window) 3. ... Read more
EditorLoop time in Profiler keeps incresing when in Play Mode
How to reproduce: 1. Create a new project 2. Open Window > Analysis > Profiler and select only the “CPU Usage” module 3. In the Prof... Read more
Multiple and different SessionStates are returned when InitializeOnLoadM...
Steps to reproduce: 1. Create a new project and add the attached "TestScript.cs" to the Asset folder 2. In Unity Editor's Project wi... Read more
All about bugs
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