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Fixed
Fixed in 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5
Votes
0
Found in
6000.0.53f1
6000.1.12f1
6000.2.0b9
6000.3.0a1
Issue ID
UUM-111415
Regression
Yes
Volume Profile effects are still showing and active in Game View when the Volume Profile is reset
*Steps to reproduce:*
# Create a new Unity project using the Universal 3D template
# Click on the Game View so it's always showing
# Select the "Assets/Settings/SampleSceneProfile.asset" Volume Profile in the Project Browser
# Change Vignette Intensity to 1
# Click the burger icon button in the top right of the Volume Profile in the Inspector window
# Select "Reset"
# Observe the Game View
*Actual results:* The Volume settings are reset but Vignette is still active and showing in the Game View
*Expected results:* The Volume settings are reset and Vignette is no longer showing in the Game View
*Reproducible with versions:* 2023.3.0a2, 6000.0.53f1, 6000.1.12f1, 6000.2.0b9, 6000.3.0a1
*Not reproducible with versions:* 2022.3.64f1, 2023.2.0a23, 2023.2.21f1
*Tested on (OS):* Ubuntu 24.04, macOS Silicon Sequoia 15.5
*Notes:*
* Dragging mouse cursor over the Game View makes the Volume effects disappear after resetting
* Adding new Overrides also makes the Volume effects disappear after resetting
* Resetting individual Override/effect makes the effect disappear from the Game View instantly, but resetting the whole Volume Profile does not
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