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Fixed in 6000.2.1f1

Fix In Review for 6000.0.56f1, 6000.1.16f1, 6000.3.0a5

Votes

0

Found in

6000.0.53f1

6000.1.12f1

6000.2.0b9

6000.3.0a1

Issue ID

UUM-111415

Regression

Yes

Volume Profile effects are still showing and active in Game View when the Volume Profile is reset

-

*Steps to reproduce:*
# Create a new Unity project using the Universal 3D template
# Click on the Game View so it's always showing
# Select the "Assets/Settings/SampleSceneProfile.asset" Volume Profile in the Project Browser
# Change Vignette Intensity to 1
# Click the burger icon button in the top right of the Volume Profile in the Inspector window
# Select "Reset"
# Observe the Game View

*Actual results:* The Volume settings are reset but Vignette is still active and showing in the Game View

*Expected results:* The Volume settings are reset and Vignette is no longer showing in the Game View

*Reproducible with versions:* 2023.3.0a2, 6000.0.53f1, 6000.1.12f1, 6000.2.0b9, 6000.3.0a1  

*Not reproducible with versions:* 2022.3.64f1, 2023.2.0a23, 2023.2.21f1 

*Tested on (OS):* Ubuntu 24.04, macOS Silicon Sequoia 15.5

*Notes:*
* Dragging mouse cursor over the Game View makes the Volume effects disappear after resetting
* Adding new Overrides also makes the Volume effects disappear after resetting
* Resetting individual Override/effect makes the effect disappear from the Game View instantly, but resetting the whole Volume Profile does not

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