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Fixed

Fixed in 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a5

Votes

0

Found in

6000.0.53f1

6000.1.12f1

6000.2.0b9

6000.3.0a1

Issue ID

UUM-111415

Regression

Yes

Volume Profile effects are still showing and active in Game View when the Volume Profile is reset

-

Steps to reproduce:

  1. Create a new Unity project using the Universal 3D template
  2. Click on the Game View so it's always showing
  3. Select the "Assets/Settings/SampleSceneProfile.asset" Volume Profile in the Project Browser
  4. Change Vignette Intensity to 1
  5. Click the burger icon button in the top right of the Volume Profile in the Inspector window
  6. Select "Reset"
  7. Observe the Game View

Actual results: The Volume settings are reset but Vignette is still active and showing in the Game View

Expected results: The Volume settings are reset and Vignette is no longer showing in the Game View

Reproducible with versions: 2023.3.0a2, 6000.0.53f1, 6000.1.12f1, 6000.2.0b9, 6000.3.0a1  

Not reproducible with versions: 2022.3.64f1, 2023.2.0a23, 2023.2.21f1 

Tested on (OS): Ubuntu 24.04, macOS Silicon Sequoia 15.5

Notes:

  • Dragging mouse cursor over the Game View makes the Volume effects disappear after resetting
  • Adding new Overrides also makes the Volume effects disappear after resetting
  • Resetting individual Override/effect makes the effect disappear from the Game View instantly, but resetting the whole Volume Profile does not

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