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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

2020.3

2020.3.23f1

2021.2

2022.1

Issue ID

1383137

Regression

No

GameObject with the Articulation body component result in unrealistic behavior when the GameObject is scaled

Customer QA Onboarding

-

How to reproduce:
1. Open the attached project "ARticulationBodiesBug.zip"
2. Open Assets > Scenes > test.unity
3. Enter Play Mode
4. Observe "Cube (1)" GameObject

Expected result: Angular Velocity at Y and Z axes is 5 radians per second
Actual result: Angular Velocity at Y and Z axes keep speeding up until reaches the maximum

Reproducible with: 2020.3.26f1, 2021.2.8f1, 2022.1.0b3
Couldn't test with: 2019.4.34f1 (no ArticulationBody component)

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