Search Issue Tracker

0
votes
Active

Element collapse/expand arrows invisible when using UI Elements List View

Customer QA Onboarding

-

Jun 06, 2022

-

Version/s: 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project: "1425220.zip" 2. Open Scenes/SampleScene 3. Select TestThing GameObject in the Hie... Read more

0
votes
Active

UI Elements List View horizontal slider always visible when resizing

Customer QA Onboarding

-

May 04, 2022

-

Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a10, 2023.1

Reproduction steps: 1. Open the attached project: "1425220.zip" 2. Open Scenes/SampleScene 3. Select TestThing GameObject in the Hie... Read more

0
votes
Active

UV-coordinates when obtained from RayCastHit to define update zones for ...

Customer QA Onboarding

-

Mar 17, 2022

-

Version/s: 2020.3, 2021.2.16f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "CRT-Issue.zip" 2. Open Scenes/SampleScene 3. Enter Play Mode 4. Observe the circle... Read more

0
votes
Active

OnMouseDown sometimes doesn't get called when clicking on the GameObject...

Customer QA Onboarding

-

Apr 12, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project 2. Open the SampleScene.unity Scene, located in the /Assets/Scenes folder 3. Enter ... Read more

2
votes
Active

FBX Model colors are imported incorrectly when importing with Linear Col...

Customer QA Onboarding

-

May 18, 2022

-

Version/s: 2020.2.0a12, 2020.3, 2021.3, 2021.3.2f1, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project 2. Drag the "Test1.fbx" file from the project's folder to the Editor's Project wind... Read more

0
votes
Active

Freeform Light2D lighting is incorrect when moving around nodes

Customer QA Onboarding

-

May 07, 2022

-

Version/s: 2021.1.0a10, 2021.3, 2021.3.2f1, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project 2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Projec... Read more

0
votes
Active

NavmeshAgent ignores NavmeshObstacle when the Rigidbody component is att...

Customer QA Onboarding

-

May 13, 2022

-

Version/s: 2022.2, 2022.2.0a3, 2022.2.0a12

How to reproduce: 1. Open the user’s attached project 2. Go to File -> Build Settings 3. Build the project 4. Open the built project... Read more

0
votes
Active

Rigidbody Animation keeps playing when the Animation State has changed

Customer QA Onboarding

-

Apr 13, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project (AnimationBugTest.zip) 2. Open the TestBug.unity Scene, located in the /Assets/Scen... Read more

0
votes
Active

Overriden property is not serialized in IL2CPP build when marked with [X...

Customer QA Onboarding

-

May 03, 2022

-

Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project (IL2CPPBugRepro.zip) 2. Open the SampleScene.unity Scene, located in the Assets/Sce... Read more

1
votes
Active

UNITY_SERVER definition is incorrect when building the project in Batch ...

Customer QA Onboarding

-

Apr 22, 2022

-

Version/s: 2021.2.0a20, 2021.3, 2021.3.0f1, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project in file explorer 2. Run the "build.cmd" file in the project folder 3. Run the "Play... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.