Search Issue Tracker
Duplicate
Votes
0
Found in
2022.2
2022.2.0a10
Issue ID
1416045
Regression
Yes
[UIToolkit] ReorderableList Header text doesn't display compared to the IMGUI version
How to reproduce:
1. Open the user's attached "1409175_My project" project
2. Open the "SimplePlacerScene" Scene
3. Select the "Placer" Prefab in the Hierarchy
4. Observe the ReorderableList under the "Item Placer" Component in the Inspector
Expected result: UIToolkit Inspector matches the IMGUI one: ReorderableList Header text is visible
Actual result: ReorderableList Header doesn't exist. Instead, the List size field is present
Reproducible with: 2022.2.0a9
Couldn't test with: 2019.4.37f1, 2020.3.33f1, 2021.2.19f1, 2022.1.0b15 (UIToolkit Inspector isn't featured)
Note: Expected view of the Inspector can be observed if the "Use IMGUI Default Inspector" is toggled on in the "Project Settings -> Editor" settings
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
- [Quality Hackweek] A black separator appears when the left panel in the UI Builder tab is resized, and the tab is narrow
- Animator states quickly jump during the Blackboard navigation when the playing state is moved outside the view
- "New" Label overlaps long Asset names in Import Unity Package Window
- Rotation values flip in animation when importing FBX with a generic rig
This is a duplicate of issue #1413090