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Bug reporter opens when opening project from Unity after pushing changes...
After pushing a project to Collaborate and going to File > Open Project... project opens, but Unity bug reporter is opened also. T... Read more
In Progress/Softlocks does not clear after reverting a change pending af...
In Progress/Softlocks does not clear after reverting a change pending after Editor restart Expected behaviour: the Softlocks will ... Read more
Collaboration lose Unity Team access when macbook's lid is closed and re...
How to reproduce: 1. Create a new project 2. Open the Collaborate window and press the 'Set Project ID' button 3. In the Project Set... Read more
Messaging on dialog for "publishing over 5000 files" is confusing
We've had several customers (no less than 5 that have spoken up) see the following screenshot in regards to a commit only publishing... Read more
Editor toolbar Collaborate button is not vertically aligned with other t...
Steps to reproduce: 1. Create a new project 3. Check Collaborate button alignment at the top right of the editor window on the edito... Read more
Collab and Services windows do not respect playmode tint
Steps to reproduce: 1. Create new project. 2. Press play. 3. Make sure Collab Tollbar Window, Collab History or Services windows ar... Read more
[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...
To reproduce: 1. Create a new project 2. Open Services tab, enable Collab 3. Push initial commit 4. Add a new script to the project ... Read more
Collaboration Upgrade help link forwards to Legacy version documentation
To reproduce: 1.Create new project with collaborate feature. 2.Open that project in newer major version.(For example from 5.4 to 5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow