Search Issue Tracker
[UnityYAMLMerge] Incorrect merge for Image Effects
1. Add a flare. Commit. 2. Update color in inspector. Commit. 3. Go back to previous revision in history window. Or alternately do 2... Read more
[FixInGit1.5] Batch upload fails with Cannot Submit Change to Server fro...
1. What happened The issue comes from trying to upload a project that was unlinked and relinked within the same day. After creating... Read more
[FixInGit1.4] Collab toolbar only shows 1st update available when multip...
In both 2017.3 and 2018.x, the collab toolbar shows an "Update" state when another user publishes an update. However, if another us... Read more
Collaborate does not download folders unless there is at least 1 file in...
Steps to reproduce: 1. Download attached project("1133522-test collab.zip") 2. Upload to Collaborate 3. Pull the project to where it... Read more
Clicking "See all in project" button and then trying to click back to th...
Steps to reproduce: - Create a new project - Open the collab dropdown and press "Start Now" - Open the collab dropdown again and pre... Read more
[Collab] Version Control settings not modified when enabling Collab
We are not initializing Version Control in Collab signup. Because of this there are couple issues - (1) if Perforce was enabled bef... Read more
Collaborate updates take a long time on big projects
Collaborate takes forever STILL INVESTIGATING CAUSE OF THIS ISSUE 1. What happened When receiving an update from colaborate, unity... Read more
Services Window is empty and Collab Toolbar showing 0 changes when compu...
How to reproduce: 1. Open any project and publish it to Collab. Do not make any local changes. 2. Leave the project open and put you... Read more
"Show all on dashboard" link for commits in Collab History window links ...
So far this has been tested to be existing in 2017.3 and 2017.4 LTS. When a commit has over a certain number of asset changes in a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel
- [Linux Editor Only] Unity crashes on strtol_l when importing a specific .obj file
- The composition string is not cleared and is transferred to another Input Field when the previous Input Field loses focus in the macOS Player
- ShadowCaster2D does not update when using Sprite flipbook animation
- PropertyField with range attribute triggers change event when the value didn't change