Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
Issue ID
779743
Regression
No
[UnityYAMLMerge] Incorrect merge for Image Effects
1. Add a flare. Commit.
2. Update color in inspector. Commit.
3. Go back to previous revision in history window. Or alternately do 2 as different user.
4. Change to another color. Hit Update.
5. Merge automatically takes server version. If you open the file there are duplicated entries.
Expected -
(a) Merge should keep local version
(b) No duplicated entries in file.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor crashes on RaiseException when Baking Probe Volumes
- Crash on SerializedProperty:CopyInternalImpl when clicking on a specific Asset
- Crash on BurstCompilerService::CompileAsync when opening a specific project
- [Android] Particles aren't rendered when the shader "Particle/Standard Unlit" or "Particles/Standard Surface" is used on a Material
- Crash on nvoglv64.dll when opening a project
Add comment