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[VSTU] Openning shader as first file in the project fails to open it in ...
Steps to reproduce: 1. Create new Unity project2. Create a new shader file3. Make sure default text editor is set to Visual Studio4.... Read more
[VSforMac] Using ".NET 4.x Equivalent" runtime version with ".NET Standa...
Steps to reproduce: 1. Create new Unity project2. Create a new script3. Make sure that the "Scripting Runtime Version" is set to ".N... Read more
[macOS] Unable to debug managed DLL using Visual Studio for Mac
Visual Studio for Mac can't debug DLL code. Debug works as expected on non-DLL scripts.Visual Studio can debug DLLs on Windows as ex... Read more
MonoDevelop doesn't start - solved by overwriting glibsharpglue-2.dll
The problem is not with the Unity editor itself, but rather with the bundled Monodevelop with the initial install. I'm participating... Read more
MonoDevelop will not close if the program is minimized or running in the...
Steps to reproduce : - open Mono Develop on OSX- minimize the window- try to quit MD from the dock icon and notice that it doesn't c... Read more
Visual Studio debugging does not work when UnityEngine.UI namespace is u...
Reproduction steps:1. Open the attached project2. Open the UIScript.cs3. Inside Visual Studio Toolbar -> Attach to Unity Expected... Read more
Visual Studio for Mac doesn't load Project solution if opened from Editor
Reproduction steps:1. Set External script editor to Visual Studio for Mac2. Open any project and double-click any script3. Script is... Read more
Only a small subset of Attribute declarations are included in UnityEngin...
How to reproduce:1. Open existing or create a new project2. Import the attached script "StatiClass.cs"3. inspect Console window Expe... Read more
[OSX] MonoDevelop unusable when copied to a HFS+ Case-sensitive partition
To Reproduce: 1. Install any trunk build to an external drive formatted with HFS+ (Mac OS Extended (Case-sensitive, Journaled)) or j... Read more
Wrong script opened in MonoDevelop
Wrong script opened in MonoDevelop 2) How can we reproduce it using the example you attached(see attached video)- Create a new proje... Read more
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