Search Issue Tracker
Fixed in 5.3.0
Votes
2
Found in
4.3.3f1
Issue ID
587583
Regression
No
MonoDevelop doesn't start - solved by overwriting glibsharpglue-2.dll
The problem is not with the Unity editor itself, but rather with the bundled Monodevelop with the initial install. I'm participating in a game jam and picked up Unity to assist in the game development. After initial setup I tried opening a script from the example 2D project. Everytime I would try to open a script the Monodevelop starting logo would appear, but then it would immeadiately crash. There was no error or pop up to accompany the crash. Eventually I found the solution online. There seems to be a problem with the glibsharpglue-2.dll in the bin folder of Monodevelop. The solution I found was to download the file from the previous verison of Unity/Monodevelop and replace the existing file with the previous version.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
- Particles are rendered behind other GameObjects in the Scene view when the projection is Isometric
- Addressable asset download size remains non-zero when cached in WebGL Player
- The Camera type is registered as Game type when it is actually a Preview Camera
Adam_Turner
Apr 10, 2015 19:35
But how???? This error is really bugging me now because it opened the first few times but then stopped working
Lichter
Aug 15, 2014 19:50
I just updated to 4.5.3f3 and discovered exactly the same behavior. I resolved the problem simply by deleting that file. Strange.
davidk99
Jun 13, 2014 18:35
Where can I donwload this file?I don't have it from older versions