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Fixed in 5.5.0



Found in


Issue ID




Wrong script opened in MonoDevelop



Wrong script opened in MonoDevelop

2) How can we reproduce it using the example you attached
(see attached video)
- Create a new project in Unity
- Create two C# scripts, "NewBehaviourScript" and "NewBehaviourScript1"
- Open them both in MonoDevelop, keep "NewBehaviourScript1" open in MD
- Shut down MD
- Open "NewBehaviourScript" from Unity
- Observe that both scripts are opened in MD, but "NewBehaviourScript1" is the one currently visible

I would expect the visible one to be "NewBehaviourScript" since that's the one I opened.

Comments (1)

  1. svs_ganem

    Feb 23, 2016 03:01

    Please fix this. It's one of the more annoying things about using MonoDevelop. :)

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