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ENABLE_VSTU is not defined when VSTU is enabled
VSTU loaded logo is also missing in the About window for the same reason. Read more
[Editor] Values under Project settings window doesn't update on selectin...
Project settings values don't update on selecting its preset until the mouse cursor is hovered over the project settings window, Ref... Read more
Single stepping on a throw statement does not stop at the catch statement
How to reproduce:1. Open the attached "ThrowStep.zip" project2. Open the "testscript.cs" and set a breakpoint on line3. Attach the I... Read more
Visual Studio debugging does not work when UnityEngine.UI namespace is u...
Reproduction steps:1. Open the attached project2. Open the UIScript.cs3. Inside Visual Studio Toolbar -> Attach to Unity Expected... Read more
Code Analysis Settings in Visual Studio are reset when Launching Unity
How to reproduce:1. In the attached "case1101950" project folder open case1101950.sln in Visual Studio2. In the Solution Explorer wi... Read more
Visual Studio continues to warn about unsafe code when unsafe code is en...
How to reproduce:1. Open the attached project ("case-1105512-Unsafe Code.zip")2. Notice the error regarding "unsafe code" in the con... Read more
Unity silent crashes when using Step Into and Step Out in async void wit...
How to reproduce:1. Open the user's project ("TaskTest.zip")2. Go to Scripts > TaskTest.cs and open it3. Place a breakpoint on li... Read more
Debugging Unity C# code containing Async/Await breaks debugger & causes ...
How to reproduce:1. Open attached project "case_662397-asyncCrashRepro.zip" and scene "AsyncRepro"2. Open Visual Studio and attach t... Read more
Debugging while Async method is running randomly causes the debugger to ...
How to reproduce:1. Open attached project "case_662397-asyncCrashRepro.zip" and scene "AsyncRepro"2. Open Visual Studio and attach t... Read more
[Preset] Reset functionality does not work for the "Layer Collision Matr...
When the preset of "Physics 2D" and "Physics" is created from "Project Settings", Reset functionality is not working for "Layer Coll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used