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Cloth is broken when parent GameObject scale is lower than 1 and Surface...
How to reproduce:1. Open the attached "cloth-surface" project2. Open the "SampleScene" scene3. Enter Play Mode Expected result: Clot... Read more
Sphere's cloth explodes/rotates and constraints disappear (only one is l...
How to reproduce:1. Open the attached 'project-1215212.zip' project2. In the Hierarchy window select 'TwoSpheres' > 'InnerSphere ... Read more
Skinned Mesh Renderer's Bounds Extent is set to half of the Transform's ...
How to reproduce:1. Open the attached project's "case_1209765-Project" Scene labeled "BugReport"2. Attach a Cloth Component to the "... Read more
[macOS] Editor crashes after entering Play mode with overlapping GameObj...
Reproduction steps:1. Create a new project2. GameObject > 3D Object > Plane3. Add Cloth Component to the newly created GameObj... Read more
Cloth Sphere Colliders have no effect when they are added during runtime
To reproduce:1. Open attached project ("case_1260337.zip")2. Press Pause and then enter Play mode3. From Hierarchy select the "Net (... Read more
GameObjects don't interact with other GameObjects when the Cloth compone...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “ClothBugWindows” Scene3. Build the Project4. Open the Bui... Read more
A fabric with a Cloth component bounces up and down when the project has...
How to reproduce:1. Open the attached "1251897 repro" project2. Open the "SampleScene" from the Assets folder3. Enter Play Mode Expe... Read more
Cloth bounds are updating even if Cloth.SetEnableFading(false) is called
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Open the "test.cs" script4. Modify the script to call... Read more
Cloth paint mode does not paint any particles
Reproduction steps:1. Create a new project2. Create a 3D GameObject (e.g. Plane)3. Add Cloth Component in the Inspector (Add Compone... Read more
Cloth piece has an initial residual force upon entering the Play Mode
How to reproduce:1. Open the attached project "ClothTest14.zip"2. In the Hierarchy select "testClothG" ("Objects" > "testClothG")... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS