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Fixed in 2022.3.13f1, 2023.1.19f1, 2023.2.0b15, 2023.3.0a10



Found in



Issue ID




GameObjects don't interact with other GameObjects when the Cloth component is applied



Reproduction steps:
1. Open the attached “Test Project” Project
2. Open the “ClothBugWindows” Scene
3. Build the Project
4. Open the Build
5. Observe the interactions between GameObjects

Expected result: GameObjects with Cloth component react with other GameObjects
Actual result: GameObjects with Cloth component do not react with other GameObjects and go through them

Reproducible with: 2022.2.0a9, 2022.2.5f1, 2023.1.0b2
Not reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.0a8

Reproducible on: Windows 10

- When building the Project with “Development Build” enabled, Cloth interactions work correctly

Comments (3)

  1. IJM

    Mar 02, 2023 09:31

    Unity 2022.2.* and some versions of 2022.3.*

    Cloth won't work on 64-bit Windows build; It works on other platforms, including 32-bit Windows.

    Somebody forgot to update the dlls, and QA team is on the vacation.


  2. Frontlines

    Feb 27, 2023 14:35

    Also having the issue where in a 64-bit release build the following message is logged "Cannot initialise Cloth: All scale components must be non-zero.", the cloth objects just disappear somewhere in said build. The 32-bit build works fine.

    This happens in 2022.2.7f1 and also 8f1.

  3. MidnightCow

    Feb 08, 2023 15:13

    Having a related issue in 2022.2.1f1
    In build, cloth doesn't appear at all and player log says:
    `Cannot initialise Cloth: All scale components must be non-zero.`

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