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Fixed
Fixed in 2022.3.13f1, 2023.1.19f1, 2023.2.0b15, 2023.3.0a10
Votes
9
Found in
2022.2.5f1
2023.1.0b2
Issue ID
UUM-26254
Regression
Yes
GameObjects don't interact with other GameObjects when the Cloth component is applied
Reproduction steps:
1. Open the attached “Test Project” Project
2. Open the “ClothBugWindows” Scene
3. Build the Project
4. Open the Build
5. Observe the interactions between GameObjects
Expected result: GameObjects with Cloth component react with other GameObjects
Actual result: GameObjects with Cloth component do not react with other GameObjects and go through them
Reproducible with: 2022.2.0a9, 2022.2.5f1, 2023.1.0b2
Not reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.0a8
Reproducible on: Windows 10
Notes:
- When building the Project with “Development Build” enabled, Cloth interactions work correctly
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IJM
Mar 02, 2023 09:31
Unity 2022.2.* and some versions of 2022.3.*
Cloth won't work on 64-bit Windows build; It works on other platforms, including 32-bit Windows.
Somebody forgot to update the dlls, and QA team is on the vacation.
Shame...
Frontlines
Feb 27, 2023 14:35
Also having the issue where in a 64-bit release build the following message is logged "Cannot initialise Cloth: All scale components must be non-zero.", the cloth objects just disappear somewhere in said build. The 32-bit build works fine.
This happens in 2022.2.7f1 and also 8f1.
MidnightCow
Feb 08, 2023 15:13
Having a related issue in 2022.2.1f1
In build, cloth doesn't appear at all and player log says:
`Cannot initialise Cloth: All scale components must be non-zero.`