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Editor crashes when opening one Scene after another on MultiCustomRender
How to reproduce: 1. Download user's attached project "PerimeterzRPG.zip" 2. In the "Scenes" folder find and open the scene "Tundra2... Read more
Crash on RenderImageFilters if trying to render with Camera that is alre...
How to reproduce: 1. Open "CameraCrash.zip" project 2. Open the "scene" scene 3. Enter Play mode 4. Exit Play mode Actual result: U... Read more
Occlusion Culling doesn't work for additively loaded scene if original s...
Steps to reproduce: 1. Open attached project 2. Open scene "Winterlandscape/main_scene" 3. Notice that it has OC baked 4. Open up "... Read more
Camera.SetReplacementShader renders objects affected by projectors even ...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main" 3. Hit play 4. Look at the Game view Comparison p... Read more
DepthTexture is renderred regardless of whether ScreenSpace Shadow is en...
Steps to reproduce a bug: 1. Open the attached project (TestShadow.zip) 2. Open the test.unity scene. 3. Enter the play mode of the ... Read more
Graphics.DrawMesh in onPreRender crashes if scene and game view is visib...
Steps to reproduce: 1. Open attached project "842485.zip" 2. Open scene "repro" 3. Run it -Unity Crahes at SendCullingCallbacks Re... Read more
[Deferred] RenderDeferred.DefaultReflection pass is done when default re...
When using deferred shading and no "global/default" reflection probe, the deferred reflections fullscreen pass for it is still done.... Read more
CullingResults.visibleLights returns positive light count while there ar...
CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more
Adding Post Processing profile to a Camera destroys shading
To reproduce: 1. Open attached Unity project "Shaderkasten 2017.1.0f3.zip" 2. Open Scenes --> WaterScene 3. Go into Play mode and o... Read more
RenderTexture does not render to Camera when using custom SRP and Builti...
How to reproduce: 1. Open my attached project ("RenText.zip") 2. In Hierarchy window, select Main Camera 3. Observe Scene view Expe... Read more
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