Search Issue Tracker

0
votes
Fixed

Crash on RenderTexture::DiscardContents when loading reflection probes

Camera

-

Sep 16, 2016

-

Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Open the scene "start" 3. Press play Unity should now crash Reproduced on: 5.2.4f1, 5.3.6... Read more

0
votes
Fixed

DepthTexture is renderred regardless of whether ScreenSpace Shadow is en...

Camera

-

Sep 30, 2016

-

Version/s: 5.4.1f1

Steps to reproduce a bug: 1. Open the attached project (TestShadow.zip) 2. Open the test.unity scene. 3. Enter the play mode of the ... Read more

8
votes
By Design

Occlusion Culling doesn't work for additively loaded scene if original s...

Camera

-

Nov 16, 2016

-

Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project 2. Open scene "Winterlandscape/main_scene" 3. Notice that it has OC baked 4. Open up "... Read more

2
votes
Fixed

[ImageFX][Fix Included] Game View is completely black when using adaptiv...

Camera

-

Jun 20, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Notice the 'Cube' game object has a scale of 0 on X axis a... Read more

0
votes
Fixed

[SpeedTree][Occlusion] SpeedTrees on Terrain crash Editor when Occlusion...

Camera

-

Jun 17, 2015

-

Version/s:

How to reproduce: 1. Open the attached project "705299occlusion.zip" 2. Open test scene (it has terrain and few SpeedTrees added via... Read more

0
votes
Fixed

[Camera] Camera preview does not display visible world space canvas

Camera

-

Jan 30, 2020

-

Version/s: 2019.3.0a10, 2020.1.0a21

1. Create a new project. 2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button) 3. Select Canvas in Hierarc... Read more

4
votes
Duplicate

[Camera] Objects culled within the camera's view gizmo when using custom...

Camera

-

Jan 20, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Enter Play mode Notice how the red spheres pop in and out as the camera moves ... Read more

0
votes
Fixed

Camera using temporary RenderTexture breaks on the last frames(Frame Deb...

Camera

-

Jul 17, 2017

-

Version/s: 5.6.2p3

Steps to reproduce: 1) Download attached project 'Unity56StencilBug.zip' and open in Unity 2) Open scene 'MainBugger' and press Pla... Read more

0
votes
Fixed

Setting Camera.targetTexture = null increases camerastack stackcount

Camera

-

Dec 15, 2020

-

Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "CameraStack.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Frame Debugger windo... Read more

0
votes
Fixed

MAC OSX - Raycasting is incorrect. (seems to be casued by Camera.main.Sc...

Camera

-

Dec 14, 2017

-

Version/s: 2018.1.0a7, 2018.1.0b1

The Navmesh agents in the attached project should move to where the user clicks. This functionality seems to be broken. Steps to ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.