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0
votes
Fixed

Unity errors during project importation when the project contains around...

Audio

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Oct 28, 2019

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Version/s: 2019.2.11f1, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open attached project "ManyAudioFiles.7z" (takes around 40 minutes) Expected result: the project opens up Act... Read more

0
votes
Active

Audio clips after switching scene when scene has Timeline audio playing

Audio

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Nov 12, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce: 1. Open attached project ("Audio Mixer Volume Blip.zip") 2. Open Test Scene A scene 3. Enter Play mode Expected r... Read more

2
votes
Fixed

Editor crashes on SoundManager::FlushDisposedSounds when opening a speci...

Audio

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Nov 12, 2019

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Version/s: 2019.3, 2019.3.0b10

How to reproduce: 1. Open the project 2. Click No if a window pops-up asking to update AssetDatabase to V2 -- Observe the crash Rep... Read more

2
votes
Active

Surround sound gets misplaced when speaker layout has a higher channel c...

Audio

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Nov 19, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Press play 4. Listen to the Audio Expected resu... Read more

1
votes
Fixed

Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...

Audio

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Nov 20, 2019

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Version/s: 2019.1.0a3, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce: 1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene" 2. Start Play mode 3. In Hierarchy window ... Read more

0
votes
Fixed

AudioSource curve's last Keyframe position is set to maxDistance and the...

Audio

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Dec 02, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a14

Steps to reproduce: 1. Open the attached project (case-1202437_LowPassFilterCurves.zip) 2. Select "Audio Source" in the Hierarchy 3.... Read more

0
votes
Won't Fix

[Android] Audio becomes out of sync with Video after playing it at 5x speed

Audio

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Dec 05, 2019

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Version/s: 2018.4, 2019.3, 2019.3.0f1, 2020.1

To reproduce: 1. Open the User's attached project 2. Build and Run on Android device 3. Set the speed to 5 for a few seconds 4. Set ... Read more

0
votes
Won't Fix

AudioUtil plays AudioClip in mono when it is cloned

Audio

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Dec 04, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps: 1. Open user's attached project 2. Go to Window > AudioUtil Bug Demo Window 3. In the Project window, select "St... Read more

0
votes
Fixed

Audio Source Spatial Blend property is ignored when a Rigidbody componen...

Audio

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Dec 17, 2019

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Version/s: 2019.1.0a9, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1206115_SpatialBlend.zip) 2. Attach a Ridigbody component to "Audio Source" g... Read more

0
votes
Active

Disabling and enabling an AudioSource component controlled by a Timeline...

Audio

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Jan 22, 2020

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Version/s: 2017.4, 2018.4, 2018.4.16f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (769080-AudioSourcePop) 2. Enter Play Mode 3. Select the 'AudioTest' GameObject and... Read more

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