Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2019.1.0a3
2019.2
2019.2.6f1
2019.3
2020.1
Issue ID
1199970
Regression
Yes
Audio Reverb Filter Hf and Lf Reference cannot be read or changed when accessed through script
How to reproduce:
1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene"
2. Start Play mode
3. In Hierarchy window select "AudioSource"
4. In Inspector window compare parameter values between "Audio Reverb Filter" and "Reverb Test" components
5. In "Reverb Test" component change every parameter and observe changes in "Audio Reverb Filter" component
Expected result: Parameter values match between components at start. All Reverb Filter parameters update to values entered into "Reverb Test" component and audio output changes accordingly
Actual result: All Reverb Filter parameters match at start and update in Inspector except for "Hf Reference" and "Lf Reference", audio output does not change for said parameters
Reproducible with: 2019.1.0a3, 2019.2.14f1, 2019.3.0f1, 2020.1.0a15
Not reproducible with: 2017.4.35f1, 2018.4.13f1, 2019.1.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a19, 2019.3.0f6