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AudioSource continues to play after being stopped in preview window
How to reproduce:1. Open the attached project ("case_1154598-AllowSceneActivationBug.zip")2. Select an AudioSource from Assets folde... Read more
[iOS] App freezes when calling "Application.Quit()" if a script with "On...
How to reproduce:1. Open the attached Unity project ("1356566_2021.2.0b7.zip")2. Build And Run on an iOS device3. When the app finis... Read more
"Assertion failed on expression" error is thrown when Audio Group's "Sen...
How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more
Change AudioMixer "Send" effect -> "Send level" dB has no affect which r...
How to reproduce:1. Open attached project "DuckVolumen2019.1.3f1.zip" and scene "SampleScene"2. Open "Audio Mixer" window3. Select "... Read more
Crash on PrepareBuffersForJobExecution when entering Play mode for the s...
How to reproduce:1. Open the "Crash_Test.zip" project2. Open the "ScheduleParameter.unity" scene3. Enter Play mode4. Exit Play mode5... Read more
Crash on AudioManager::FixedUpdate when Starting Play mode after preview...
How to reproduce:1. Open the attached project "1162906.zip"2. Open the Timeline window3. Select TL GameObject in the Hierarchy4. Pre... Read more
Audio is playing in Standalone Build even when Audio Listener is not pre...
How to reproduce:1. Open the attached project("AudioSourceTest")2. Build and Run Expected result: Audio Clip is not playingActual re... Read more
[Linux] AudioClip generated by an external process (LMMS) and loaded int...
To reproduce:0) Download LMMS 1.2, run it and then link it to Unity Editor in Edit->Preferences->LMMS1) Create a new project2)... Read more
Audio Mix Send level changes simultaneously even when the Receive events...
How to reproduce:1. Open the attached project("Audio_Mixer_Bug")2. Go to Window > Audio > Audio Mixer3. Go to Audio Mixer >... Read more
[Audio] Selecting audio file in Project window throws error "Unknown pla...
Reproduction steps:1. Create a new Unity project2. Import "Example.wav" into the project3. Select the .wav file in the Project windo... Read more
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