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0
votes
Fixed

Audio mixer group duplicate doesn't get deleted with Undo

Audio

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May 02, 2017

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Version/s: 2017.1.0b3

Steps to reproduce: 1. Create new group in audio mixer 2. Right click and Duplicate group 3. Undo action, it doesn't get deleted, b... Read more

0
votes
Duplicate

Audio preview does not detect new hardware if it's not connected during ...

Audio

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May 08, 2017

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Version/s: 2017.1.0b4

Steps to reproduce: 1. Disconnect/disable all audio hardware. 2. Launch the project 3. Try to preview the sound file, it starts "pla... Read more

0
votes
Fixed

Audio Mixer groups bug out when adding/duplicating them in a bunch

Audio

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May 08, 2017

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Version/s: 2017.1.0b4

Steps to repro: 1. Add a couple of groups to audio mixer 2. Select them and press Ctrl+D to duplicate 3. Observe the top groups gett... Read more

0
votes
Fixed

AudioMixer transitions snapshots from selected snapshot instead of start...

Audio

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Apr 27, 2017

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Version/s: 2017.1.0b2

To reproduce: 1. Download and open "repro805679" project from provided link. 2. Open "Main" scene. 3. Open Audio Mixer window and s... Read more

0
votes
Duplicate

Crash on FMOD::DSPI::getNumInputs after adjusting sound

Audio

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Jul 29, 2021

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Version/s: 2022.1.0a4

How to reproduce: 1. Open attached Unity project 2. Play 04_Gameplay scene 3. Adjust computer sound 4. Try to play game 5. Repeat 3-... Read more

0
votes
Not Reproducible

[iOS] UnityLinker error appears when building project which uses Audio M...

Audio

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Apr 19, 2018

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Version/s: 2017.3.1f1

Reproduction steps: 1. Open the attached "BugReport.zip"; 2. Build project for iOS. Expected results: the correct error is shown in... Read more

0
votes
Fixed

Audio clip will be heard for a very short time even if Max Distance does...

Audio

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May 28, 2017

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Version/s: 2017.1.0b7

Steps to reproduce: 1. Open the attached project(AudioSourceRigibody.zip) 2. Open the test scene 3. Play the scene (repeat this step... Read more

0
votes
Not Reproducible

The "Audiosource.time" and "Audiosource.timeSamples" commands do not wor...

Audio

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May 23, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open QA attached project "AudioSampleRepro.zip" 2. Open Test scene 3. Observe Audio source attached on "Main ... Read more

0
votes
Fixed

AudioListener.pause variable is not reset when exiting Play mode

Audio

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Jun 04, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open user's project 2. Enter Play mode 3. In Game view, top left, press Toggle AudioListener.pause once 4. Exit Pla... Read more

0
votes
Fixed

Audio Source become louder on occasion if played on a loop

Audio

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Jun 16, 2017

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Version/s: 2017.1.0b9

Reproduction Steps: 1. Import attached project. 2. Open "TestScene". 3. Enter Play mode. Expected results: Audio source volume is t... Read more

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